/*
 * Copyright (c) 2017, Adam <Adam@sigterm.info>
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * 1. Redistributions of source code must retain the above copyright notice, this
 *    list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package ee.futur.baseapi.nono.packets.utils;

import net.runelite.api.widgets.WidgetInfo;

/**
 * Utility class mapping widget IDs to global constants.
 * <p>
 * The constants defined directly under the {@link WidgetID} class are
 * Widget group IDs. All child IDs are defined in sub-classes relating
 * to their group.
 * <p>
 * For a more direct group-child widget mapping, use the
 * {@link WidgetInfo} enum class.
 */

public final class WidgetID
{
    public static final int FAIRY_RING_PANEL_GROUP_ID = 381;
    public static final int FAIRY_RING_GROUP_ID = 398;
    public static final int LOGOUT_PANEL_ID = 182;
    public static final int BANK_GROUP_ID = 12;
    public static final int BANK_INVENTORY_GROUP_ID = 15;
    public static final int GRAND_EXCHANGE_INVENTORY_GROUP_ID = 467;
    public static final int GRAND_EXCHANGE_GROUP_ID = 465;
    public static final int DEPOSIT_BOX_GROUP_ID = 192;
    public static final int INVENTORY_GROUP_ID = 149;
    public static final int PLAYER_TRADE_SCREEN_GROUP_ID = 335;
    public static final int PLAYER_TRADE_INVENTORY_GROUP_ID = 336;
    public static final int FRIENDS_LIST_GROUP_ID = 429;
    public static final int IGNORE_LIST_GROUP_ID = 432;
    public static final int RAIDING_PARTY_GROUP_ID = 500;
    public static final int EQUIPMENT_GROUP_ID = 387;
    public static final int EQUIPMENT_INVENTORY_GROUP_ID = 85;
    public static final int EMOTES_GROUP_ID = 216;
    public static final int RUNE_POUCH_GROUP_ID = 190;
    public static final int ACHIEVEMENT_DIARY_GROUP_ID = 259;
    public static final int PEST_CONTROL_BOAT_GROUP_ID = 407;
    public static final int PEST_CONTROL_GROUP_ID = 408;
    public static final int FRIENDS_CHAT_GROUP_ID = 7;
    public static final int MINIMAP_GROUP_ID = 160;
    public static final int LOGIN_CLICK_TO_PLAY_GROUP_ID = 378;
    public static final int CLUE_SCROLL_GROUP_ID = 203;
    public static final int FIXED_VIEWPORT_GROUP_ID = 548;
    public static final int RESIZABLE_VIEWPORT_OLD_SCHOOL_BOX_GROUP_ID = 161;
    public static final int RESIZABLE_VIEWPORT_BOTTOM_LINE_GROUP_ID = 164;
    public static final int PRAYER_GROUP_ID = 541;
    public static final int QUICK_PRAYERS_GROUP_ID = 77;
    public static final int SHOP_GROUP_ID = 300;
    public static final int SHOP_INVENTORY_GROUP_ID = 301;
    public static final int SMITHING_GROUP_ID = 312;
    public static final int GUIDE_PRICES_GROUP_ID = 464;
    public static final int GUIDE_PRICES_INVENTORY_GROUP_ID = 238;
    public static final int COMBAT_GROUP_ID = 593;
    public static final int DIALOG_NPC_GROUP_ID = 231;
    public static final int SLAYER_REWARDS_GROUP_ID = 426;
    public static final int PRIVATE_CHAT = 163;
    public static final int CHATBOX_GROUP_ID = 162;
    public static final int VOLCANIC_MINE_GROUP_ID = 611;
    public static final int BA_ATTACKER_GROUP_ID = 485;
    public static final int BA_COLLECTOR_GROUP_ID = 486;
    public static final int BA_DEFENDER_GROUP_ID = 487;
    public static final int BA_HEALER_GROUP_ID = 488;
    public static final int BA_REWARD_GROUP_ID = 497;
    public static final int BA_TEAM_GROUP_ID = 256;
    public static final int LEVEL_UP_GROUP_ID = 233;
    public static final int DIALOG_SPRITE_GROUP_ID = 193;
    public static final int QUEST_COMPLETED_GROUP_ID = 153;
    public static final int CLUE_SCROLL_REWARD_GROUP_ID = 73;
    public static final int BARROWS_REWARD_GROUP_ID = 155;
    public static final int RAIDS_GROUP_ID = 513;
    public static final int TOB_GROUP_ID = 28;
    public static final int MOTHERLODE_MINE_GROUP_ID = 382;
    public static final int EXPERIENCE_DROP_GROUP_ID = 122;
    public static final int PUZZLE_BOX_GROUP_ID = 306;
    public static final int LIGHT_BOX_GROUP_ID = 322;
    public static final int NIGHTMARE_ZONE_GROUP_ID = 202;
    public static final int NIGHTMARE_PILLAR_HEALTH_GROUP_ID = 413;
    public static final int BLAST_FURNACE_GROUP_ID = 474;
    public static final int WORLD_MAP_GROUP_ID = 595;
    public static final int PYRAMID_PLUNDER_GROUP_ID = 428;
    public static final int CHAMBERS_OF_XERIC_REWARD_GROUP_ID = 539;
    public static final int THEATRE_OF_BLOOD_REWARD_GROUP_ID = 23;
    public static final int EXPERIENCE_TRACKER_GROUP_ID = 122;
    public static final int TITHE_FARM_GROUP_ID = 241;
    public static final int KINGDOM_GROUP_ID = 616;
    public static final int BARROWS_GROUP_ID = 24;
    public static final int BLAST_MINE_GROUP_ID = 598;
    public static final int MTA_ALCHEMY_GROUP_ID = 194;
    public static final int MTA_ENCHANTMENT_GROUP_ID = 195;
    public static final int MTA_GRAVEYARD_GROUP_ID = 196;
    public static final int MTA_TELEKINETIC_GROUP_ID = 198;
    public static final int CORP_DAMAGE = 13;
    public static final int DESTROY_ITEM_GROUP_ID = 584;
    public static final int VARROCK_MUSEUM_QUIZ_GROUP_ID = 533;
    public static final int KILL_LOGS_GROUP_ID = 549;
    public static final int DIARY_QUEST_GROUP_ID = 119;
    public static final int THEATRE_OF_BLOOD_GROUP_ID = 23;
    public static final int WORLD_SWITCHER_GROUP_ID = 69;
    public static final int DIALOG_OPTION_GROUP_ID = 219;
    public static final int DIALOG_PLAYER_GROUP_ID = 217;
    public static final int DRIFT_NET_FISHING_REWARD_GROUP_ID = 607;
    public static final int FOSSIL_ISLAND_OXYGENBAR_ID = 609;
    public static final int MINIGAME_TAB_ID = 76;
    public static final int SPELLBOOK_GROUP_ID = 218;
    public static final int PVP_GROUP_ID = 90;
    public static final int FISHING_TRAWLER_GROUP_ID = 366;
    public static final int FISHING_TRAWLER_REWARD_GROUP_ID = 367;
    public static final int ZEAH_MESS_HALL_GROUP_ID = 235;
    public static final int KOUREND_FAVOUR_GROUP_ID = 246;
    public static final int LOOTING_BAG_GROUP_ID = 81;
    public static final int SKOTIZO_GROUP_ID = 308;
    public static final int ENTERING_HOUSE_GROUP_ID = 71;
    public static final int FULLSCREEN_CONTAINER_TLI = 165;
    public static final int QUESTLIST_GROUP_ID = 399;
    public static final int SKILLS_GROUP_ID = 320;
    public static final int MUSIC_GROUP_ID = 239;
    public static final int BARROWS_PUZZLE_GROUP_ID = 25;
    public static final int KEPT_ON_DEATH_GROUP_ID = 4;
    public static final int GUIDE_PRICE_GROUP_ID = 464;
    public static final int SEED_VAULT_INVENTORY_GROUP_ID = 630;
    public static final int BEGINNER_CLUE_MAP_CHAMPIONS_GUILD = 346;
    public static final int BEGINNER_CLUE_MAP_VARROCK_EAST_MINE = 347;
    public static final int BEGINNER_CLUE_MAP_DRAYNOR = 348;
    public static final int BEGINNER_CLUE_MAP_NORTH_OF_FALADOR = 351;
    public static final int BEGINNER_CLUE_MAP_WIZARDS_TOWER = 356;
    public static final int SEED_BOX_GROUP_ID = 128;
    public static final int SEED_VAULT_GROUP_ID = 631;
    public static final int EXPLORERS_RING_ALCH_GROUP_ID = 483;
    public static final int SETTINGS_SIDE_GROUP_ID = 116;
    public static final int SETTINGS_GROUP_ID = 134;
    public static final int GWD_KC_GROUP_ID = 406;
    public static final int LMS_GROUP_ID = 333;
    public static final int LMS_INGAME_GROUP_ID = 328;
    public static final int ADVENTURE_LOG_ID = 187;
    public static final int COLLECTION_LOG_ID = 621;
    public static final int GENERIC_SCROLL_GROUP_ID = 625;
    public static final int GAUNTLET_TIMER_GROUP_ID = 637;
    public static final int HALLOWED_SEPULCHRE_TIMER_GROUP_ID = 668;
    public static final int BANK_PIN_GROUP_ID = 213;
    public static final int HEALTH_OVERLAY_BAR_GROUP_ID = 303;
    public static final int CHAMBERS_OF_XERIC_STORAGE_UNIT_PRIVATE_GROUP_ID = 271;
    public static final int CHAMBERS_OF_XERIC_STORAGE_UNIT_SHARED_GROUP_ID = 550;
    public static final int CHAMBERS_OF_XERIC_STORAGE_UNIT_INVENTORY_GROUP_ID = 551;
    public static final int DUEL_INVENTORY_GROUP_ID = 421;
    public static final int DUEL_INVENTORY_OTHER_GROUP_ID = 481;
    public static final int TRAILBLAZER_AREAS_GROUP_ID = 512;
    public static final int TEMPOROSS_GROUP_ID = 437;
    public static final int CLAN_GROUP_ID = 701;
    public static final int CLAN_GUEST_GROUP_ID = 702;
    public static final int GRAVESTONE_GROUP_ID = 672;
    public static final int POH_TREASURE_CHEST_INVENTORY_GROUP_ID = 674;
    public static final int GROUP_IRON_GROUP_ID = 726;
    public static final int GROUP_STORAGE_INVENTORY_GROUP_ID = 725;
    public static final int GROUP_STORAGE_GROUP_ID = 724;
    public static final int WILDERNESS_LOOT_CHEST = 742;
    public static final int TRADE_WINDOW_GROUP_ID = 335;
    public static final int TOA_REWARD_GROUP_ID = 771;
    /**
     * toa party interface in the raid lobby
     */
    public static final int TOA_PARTY_GROUP_ID = 773;
    /**
     * toa raid interface in the raid
     */
    public static final int TOA_RAID_GROUP_ID = 481;

    public static final int DIALOG_MINIGAME_GROUP_ID = 229;
    public static final int PEST_CONTROL_EXCHANGE_WINDOW_GROUP_ID = 243;
    public static final int GAUNTLET_MAP_GROUP_ID = 638;
    public static final int PLAYER_TRADE_CONFIRM_GROUP_ID = 334;
    public static final int OPTIONS_GROUP_ID = 261;
    public static final int JEWELLERY_BOX_GROUP_ID = 590;
    public static final int EQUIPMENT_PAGE_GROUP_ID = 84;
    public static final int QUESTTAB_GROUP_ID = 629;
    public static final int MUSICTAB_GROUP_ID = 239;
    public static final int FOSSIL_ISLAND_MUSHROOM_TELE_GROUP_ID = 608;
    public static final int THEATRE_OF_BLOOD_PARTY_GROUP_ID = 28;
    public static final int DIALOG_NOTIFICATION_GROUP_ID = 229;
    public static final int DIALOG_SPRITE2_ID = 11;
    public static final int MULTISKILL_MENU_GROUP_ID = 270;


    static class WorldMap
    {
        static final int MAPVIEW = 7;
        static final int OVERVIEW_MAP = 10;
        static final int BOTTOM_BAR = 23;
        static final int SEARCH = 26;
        static final int SURFACE_SELECTOR = 34;
        static final int TOOLTIP = 41;
    }

    static class SlayerRewards
    {
        static final int TOP_BAR = 12;
    }

    static class DialogOption
    {
        static final int OPTIONS = 1;
    }

    static class DialogNPC
    {
        static final int HEAD_MODEL = 2;
        static final int NAME = 4;
        static final int TEXT = 6;
    }

    static class DialogPlayer
    {
        static final int TEXT = 6;
    }

    static class LogoutPanel
    {
        static final int WORLD_SWITCHER_BUTTON = 3;
        static final int LOGOUT_BUTTON = 6;
    }

    static class PestControl
    {
        static final int KNIGHT_INFO_CONTAINER = 2;

        static final int ACTIVITY_SHIELD_CONTAINER = 9;
        static final int ACTIVITY_BAR = 10;
        static final int ACTIVITY_PROGRESS = 12;

        static final int PURPLE_SHIELD = 13;
        static final int BLUE_SHIELD = 14;
        static final int YELLOW_SHIELD = 15;
        static final int RED_SHIELD = 16;

        static final int PURPLE_ICON = 17;
        static final int BLUE_ICON = 18;
        static final int YELLOW_ICON = 19;
        static final int RED_ICON = 20;

        static final int PURPLE_HEALTH = 21;
        static final int BLUE_HEALTH = 22;
        static final int YELLOW_HEALTH = 23;
        static final int RED_HEALTH = 24;
    }

    static class FriendList
    {
        static final int TITLE = 3;
        static final int FULL_CONTAINER = 5;
        static final int SORT_BY_NAME_BUTTON = 7;
        static final int SORT_BY_LAST_WORLD_CHANGE_BUTTON = 8;
        static final int SORT_BY_WORLD_BUTTON = 9;
        static final int LEGACY_SORT_BUTTON = 10;
        static final int NAMES_CONTAINER = 11;
        static final int SCROLL_BAR = 12;
        static final int LOADING_TEXT = 13;
        static final int PREVIOUS_NAME_HOLDER = 18;
    }

    static class IgnoreList
    {
        static final int TITLE = 3;
        static final int FULL_CONTAINER = 5;
        static final int SORT_BY_NAME_BUTTON = 7;
        static final int LEGACY_SORT_BUTTON = 8;
        static final int NAMES_CONTAINER = 9;
        static final int SCROLL_BAR = 10;
        static final int LOADING_TEXT = 11;
        static final int PREVIOUS_NAME_HOLDER = 16;
    }

    static class FriendsChat
    {
        static final int ROOT = 0;
        static final int TITLE = 1;
        static final int OWNER = 2;
        static final int LIST = 12;
    }

    static class Bank
    {
        static final int BANK_CONTAINER = 1;
        static final int INVENTORY_ITEM_CONTAINER = 3;
        static final int BANK_TITLE_BAR = 3;
        static final int TUTORIAL_BUTTON = 4;
        static final int ITEM_COUNT_TOP = 5;
        static final int ITEM_COUNT_BAR = 6;
        static final int ITEM_COUNT_BOTTOM = 7;
        static final int GROUP_STORAGE_BUTTON = 8;
        static final int CONTENT_CONTAINER = 10;
        static final int TAB_CONTAINER = 11;
        static final int ITEM_CONTAINER = 13;
        static final int SCROLLBAR = 14;
        static final int SEARCH_BUTTON_BACKGROUND = 40;
        static final int DEPOSIT_INVENTORY = 42;
        static final int DEPOSIT_EQUIPMENT = 44;
        static final int INCINERATOR = 46;
        static final int INCINERATOR_CONFIRM = 47;
        static final int EQUIPMENT_CONTENT_CONTAINER = 69;
        static final int SETTINGS_BUTTON = 112;
        static final int EQUIPMENT_BUTTON = 113;
    }

    static class GroupStorage
    {
        static final int UI = 2;
        static final int ITEM_CONTAINER = 10;
    }

    static class GrandExchange
    {
        static final int WINDOW_CONTAINER = 0;
        static final int WINDOW_BORDERS = 2;
        static final int HISTORY_BUTTON = 3;
        static final int BACK_BUTTON = 4;
        static final int OFFER1 = 7;
        static final int OFFER2 = 8;
        static final int OFFER3 = 9;
        static final int OFFER4 = 10;
        static final int OFFER5 = 11;
        static final int OFFER6 = 12;
        static final int OFFER7 = 13;
        static final int OFFER8 = 14;
        static final int OFFER_CONTAINER = 25;
        static final int OFFER_DESCRIPTION = 26;
        static final int OFFER_PRICE = 27;
        static final int OFFER_CONFIRM_BUTTON = 29;
    }

    static class GrandExchangeInventory
    {
        static final int INVENTORY_ITEM_CONTAINER = 0;
    }

    static class DepositBox
    {
        static final int INVENTORY_ITEM_CONTAINER = 2;
    }

    static class Shop
    {
        static final int INVENTORY_ITEM_CONTAINER = 0;
    }

    static class Smithing
    {
        static final int INVENTORY_ITEM_CONTAINER = 0;

        static final int QTY_1 = 3;
        static final int QTY_5 = 4;
        static final int QTY_10 = 5;
        static final int QTY_X = 6;
        static final int QTY_ALL = 7;

        static final int DAGGER = 9;
        static final int SWORD = 10;
        static final int SCIMITAR = 11;
        static final int LONG_SWORD = 12;
        static final int TWO_H_SWORD = 13;
        static final int AXE = 14;
        static final int MACE = 15;
        static final int WARHAMMER = 16;
        static final int BATTLE_AXE = 17;
        static final int CLAWS = 18;
        static final int CHAIN_BODY = 19;
        static final int PLATE_LEGS = 20;
        static final int PLATE_SKIRT = 21;
        static final int PLATE_BODY = 22;
        static final int NAILS = 23;
        static final int MED_HELM = 24;
        static final int FULL_HELM = 25;
        static final int SQ_SHIELD = 26;
        static final int KITE_SHIELD = 27;
        static final int EXCLUSIVE1 = 28;
        static final int DART_TIPS = 29;
        static final int ARROW_HEADS = 30;
        static final int KNIVES = 31;
        static final int EXCLUSIVE2 = 32;
        static final int JAVELIN_HEADS = 33;
        static final int BOLTS = 34;
        static final int LIMBS = 35;
    }

    static class GuidePrices
    {
        static final int ITEM_CONTAINER = 2;
        static final int INVENTORY_ITEM_CONTAINER = 0;
    }

    static class Emotes
    {
        static final int EMOTE_WINDOW = 0;
        static final int EMOTE_SCROLL_CONTAINER = 1;
        static final int EMOTE_CONTAINER = 2;
        static final int EMOTE_SCROLLBAR = 4;
    }

    static class Cluescroll
    {
        static final int CLUE_TEXT = 2;
        static final int CLUE_SCROLL_ITEM_CONTAINER = 3;
    }

    static class Minimap
    {
        static final int XP_ORB = 5;
        static final int HEALTH_ORB = 6;
        static final int PRAYER_ORB = 17;
        static final int QUICK_PRAYER_ORB = 19; // Has the "Quick-prayers" name
        static final int PRAYER_ORB_TEXT = 20;
        static final int RUN_ORB = 25;
        static final int TOGGLE_RUN_ORB = 27; // Has the "Toggle run" name
        static final int RUN_ORB_TEXT = 28;
        static final int SPEC_CLICKBOX = 31;
        static final int SPEC_ORB = 33;
        static final int WORLDMAP_ORB = 48;
        static final int WIKI_BANNER_PARENT = 49;
        static final int WIKI_BANNER = 50;
        static final int WORLDMAP_OPTIONS = 53;
    }

    static class LoginClickToPlayScreen
    {
        static final int MESSAGE_OF_THE_DAY = 7;
    }

    static class FixedViewport
    {
        static final int MINIMAP = 8;
        static final int MINIMAP_DRAW_AREA = 21;
        static final int FIXED_VIEWPORT = 32;
        static final int MULTICOMBAT_INDICATOR = 36;
        static final int FRIENDS_CHAT_TAB = 46;
        static final int FRIENDS_TAB = 48;
        static final int IGNORES_TAB = 47;
        static final int LOGOUT_TAB = 49;
        static final int OPTIONS_TAB = 50;
        static final int EMOTES_TAB = 51;
        static final int MUSIC_TAB = 52;
        static final int FRIENDS_CHAT_ICON = 53;
        static final int FRIENDS_ICON = 55;
        static final int IGNORES_ICON = 54;
        static final int LOGOUT_ICON = 56;
        static final int OPTIONS_ICON = 57;
        static final int EMOTES_ICON = 58;
        static final int MUSIC_ICON = 59;
        static final int COMBAT_TAB = 62;
        static final int STATS_TAB = 63;
        static final int QUESTS_TAB = 64;
        static final int INVENTORY_TAB = 65;
        static final int EQUIPMENT_TAB = 66;
        static final int PRAYER_TAB = 67;
        static final int MAGIC_TAB = 68;
        static final int COMBAT_ICON = 69;
        static final int STATS_ICON = 70;
        static final int QUESTS_ICON = 71;
        static final int INVENTORY_ICON = 72;
        static final int EQUIPMENT_ICON = 73;
        static final int PRAYER_ICON = 74;
        static final int MAGIC_ICON = 75;
        static final int ROOT_INTERFACE_CONTAINER = 16;
        static final int BANK_CONTAINER = 77;
        static final int INTERFACE_CONTAINER = 78;
        static final int INVENTORY_CONTAINER = 82;
    }

    static class ResizableViewport
    {
        static final int RESIZABLE_VIEWPORT_OLD_SCHOOL_BOX = 15;
        static final int MULTICOMBAT_INDICATOR = 19;
        static final int MINIMAP = 93;
        static final int MINIMAP_DRAW_AREA = 29;
        static final int MINIMAP_ORB_HOLDER = 32;
        static final int FRIENDS_CHAT_TAB = 42;
        static final int IGNORES_TAB = 43;
        static final int FRIENDS_TAB = 44;
        static final int LOGOUT_TAB = 45;
        static final int OPTIONS_TAB = 46;
        static final int EMOTES_TAB = 47;
        static final int MUSIC_TAB = 48;
        static final int FRIENDS_CHAT_ICON = 49;
        static final int FRIENDS_ICON = 51;
        static final int IGNORES_ICON = 50;
        static final int LOGOUT_ICON = 52;
        static final int OPTIONS_ICON = 53;
        static final int EMOTES_ICON = 54;
        static final int MUSIC_ICON = 55;
        static final int COMBAT_TAB = 58;
        static final int STATS_TAB = 59;
        static final int QUESTS_TAB = 60;
        static final int INVENTORY_TAB = 61;
        static final int EQUIPMENT_TAB = 62;
        static final int PRAYER_TAB = 63;
        static final int MAGIC_TAB = 64;
        static final int COMBAT_ICON = 65;
        static final int STATS_ICON = 66;
        static final int QUESTS_ICON = 67;
        static final int INVENTORY_ICON = 68;
        static final int EQUIPMENT_ICON = 69;
        static final int PRAYER_ICON = 70;
        static final int MAGIC_ICON = 71;
        static final int INTERFACE_CONTAINER = 72;
        static final int INVENTORY_CONTAINER = 78;
        static final int CHATBOX_PARENT = 94;
        static final int INVENTORY_PARENT = 95;
    }

    static class ResizableViewportBottomLine
    {
        static final int RESIZABLE_VIEWPORT_BOTTOM_LINE = 15;
        static final int MINIMAP = 90;
        static final int MINIMAP_DRAW_AREA = 29;
        static final int MINIMAP_ORB_HOLDER = 32;
        static final int LOGOUT_BUTTON_OVERLAY = 33;
        static final int MINIMAP_LOGOUT_BUTTON = 34;
        static final int FC_ICON = 43;
        static final int FRIEND_ICON = 45;
        static final int SETTINGS_ICON = 46;
        static final int EMOTE_ICON = 47;
        static final int MUSIC_ICON = 48;
        static final int INVENTORY_TAB = 54;
        static final int PRAYER_TAB = 56;
        static final int MAGIC_TAB = 57;
        static final int CMB_ICON = 58;
        static final int SKILLS_ICON = 59;
        static final int QUESTS_ICON = 60;
        static final int INVENTORY_ICON = 61;
        static final int EQUIP_ICON = 62;
        static final int PRAYER_ICON = 63;
        static final int MAGIC_ICON = 64;
        static final int INTERFACE_CONTAINER = 69;
        static final int INVENTORY_CONTAINER = 75;
        static final int CHATBOX_PARENT = 91;
        static final int TABS1 = 92;
        static final int TABS2 = 93;
        static final int INVENTORY_PARENT = 94;
    }

    static class Chatbox
    {
        static final int PARENT = 0;
        static final int BUTTONS = 1;
        static final int TAB_ALL = 4;
        static final int TAB_GAME = 7;
        static final int TAB_PUBLIC = 11;
        static final int TAB_PRIVATE = 15;
        static final int TAB_CHANNEL = 19;
        static final int TAB_CLAN = 23;
        static final int TAB_TRADE = 27;
        static final int REPORT_TEXT = 33;
        static final int FRAME = 34;
        static final int TRANSPARENT_BACKGROUND = 35;
        static final int CONTAINER = 37;
        static final int TITLE = 41;
        static final int FULL_INPUT = 42;
        static final int GE_SEARCH_RESULTS = 50;
        static final int MESSAGES = 53;
        static final int TRANSPARENT_BACKGROUND_LINES = 54;
        static final int INPUT = 55;
        static final int MESSAGE_LINES = 56;
        static final int FIRST_MESSAGE = 57;
    }

    static class Prayer
    {
        static final int THICK_SKIN = 9;
        static final int BURST_OF_STRENGTH = 10;
        static final int CLARITY_OF_THOUGHT = 11;
        static final int ROCK_SKIN = 12;
        static final int SUPERHUMAN_STRENGTH = 13;
        static final int IMPROVED_REFLEXES = 14;
        static final int RAPID_RESTORE = 15;
        static final int RAPID_HEAL = 16;
        static final int PROTECT_ITEM = 17;
        static final int STEEL_SKIN = 18;
        static final int ULTIMATE_STRENGTH = 19;
        static final int INCREDIBLE_REFLEXES = 20;
        static final int PROTECT_FROM_MAGIC = 21;
        static final int PROTECT_FROM_MISSILES = 22;
        static final int PROTECT_FROM_MELEE = 23;
        static final int RETRIBUTION = 24;
        static final int REDEMPTION = 25;
        static final int SMITE = 26;
        static final int SHARP_EYE = 27;
        static final int HAWK_EYE = 28;
        static final int EAGLE_EYE = 29;
        static final int MYSTIC_WILL = 30;
        static final int MYSTIC_LORE = 31;
        static final int MYSTIC_MIGHT = 32;
        static final int RIGOUR = 33;
        static final int CHIVALRY = 34;
        static final int PIETY = 35;
        static final int AUGURY = 36;
        static final int PRESERVE = 37;
    }
    public static class QuickPrayer
    {
        static final int PRAYERS = 4;

        public static final int THICK_SKIN_CHILD_ID = 0;
        public static final int BURST_OF_STRENGTH_CHILD_ID = 1;
        public static final int CLARITY_OF_THOUGHT_CHILD_ID = 2;
        public static final int SHARP_EYE_CHILD_ID = 18;
        public static final int MYSTIC_WILL_CHILD_ID = 19;
        public static final int ROCK_SKIN_CHILD_ID = 3;
        public static final int SUPERHUMAN_STRENGTH_CHILD_ID = 4;
        public static final int IMPROVED_REFLEXES_CHILD_ID = 5;
        public static final int RAPID_RESTORE_CHILD_ID = 6;
        public static final int RAPID_HEAL_CHILD_ID = 7;
        public static final int PROTECT_ITEM_CHILD_ID = 8;
        public static final int HAWK_EYE_CHILD_ID = 20;
        public static final int MYSTIC_LORE_CHILD_ID = 21;
        public static final int STEEL_SKIN_CHILD_ID = 9;
        public static final int ULTIMATE_STRENGTH_CHILD_ID = 10;
        public static final int INCREDIBLE_REFLEXES_CHILD_ID = 11;
        public static final int PROTECT_FROM_MAGIC_CHILD_ID = 12;
        public static final int PROTECT_FROM_MISSILES_CHILD_ID = 13;
        public static final int PROTECT_FROM_MELEE_CHILD_ID = 14;
        public static final int EAGLE_EYE_CHILD_ID = 22;
        public static final int MYSTIC_MIGHT_CHILD_ID = 23;
        public static final int RETRIBUTION_CHILD_ID = 15;
        public static final int REDEMPTION_CHILD_ID = 16;
        public static final int SMITE_CHILD_ID = 17;
        public static final int PRESERVE_CHILD_ID = 28;
        public static final int CHIVALRY_CHILD_ID = 25;
        public static final int PIETY_CHILD_ID = 26;
        public static final int RIGOUR_CHILD_ID = 24;
        public static final int AUGURY_CHILD_ID = 27;
    }

    static class Combat
    {
        static final int WEAPON_NAME = 1;
        static final int LEVEL = 3;
        static final int STYLE_ONE = 4;
        static final int STYLE_TWO = 8;
        static final int STYLE_THREE = 12;
        static final int STYLE_FOUR = 16;
        static final int SPELLS = 20;
        static final int DEFENSIVE_SPELL_BOX = 21;
        static final int DEFENSIVE_SPELL_ICON = 23;
        static final int DEFENSIVE_SPELL_SHIELD = 24;
        static final int DEFENSIVE_SPELL_TEXT = 25;
        static final int SPELL_BOX = 26;
        static final int SPELL_ICON = 28;
        static final int SPELL_TEXT = 29;
        static final int AUTO_RETALIATE = 30;
        static final int SPECIAL_ATTACK_BAR = 34;
        static final int SPECIAL_ATTACK_CLICKBOX = 41;
        static final int TOOLTIP = 41;
    }

    static class VolcanicMine
    {
        static final int STABILITY_INFOBOX_CONTAINER = 2;
        static final int TIME_LEFT = 6;
        static final int POINTS = 8;
        static final int STABILITY = 10;
        static final int PLAYER_COUNT = 12;
        static final int VENT_A_PERCENTAGE = 16;
        static final int VENT_B_PERCENTAGE = 17;
        static final int VENT_C_PERCENTAGE = 18;
        static final int VENT_A_STATUS = 20;
        static final int VENT_B_STATUS = 21;
        static final int VENT_C_STATUS = 22;
        static final int VENTS_INFOBOX_CONTAINER = 26;
    }

    static class BarbarianAssault
    {
        static class ATK
        {
            static final int ROLE_SPRITE = 11;
            static final int ROLE = 12;
        }

        static class HLR
        {
            static final int TEAMMATES = 13;
            static final int TEAMMATE1 = 18;
            static final int TEAMMATE2 = 22;
            static final int TEAMMATE3 = 26;
            static final int TEAMMATE4 = 30;
        }

        static final int TEAM = 2;

        static final int ROLE_SPRITE = 10;
        static final int ROLE = 11;

        static final int REWARD_TEXT = 57;
    }

    static class LevelUp
    {
        static final int SKILL = 1;
        static final int LEVEL = 2;
        static final int CONTINUE = 3;
    }

    static class QuestCompleted
    {
        static final int NAME_TEXT = 4;
    }

    static class Raids
    {
        static final int POINTS_INFOBOX = 3;
    }

    static class Health
    {
        static final int HEALTHBAR_CONTAINER = 5;
        static final int HEALTHBAR_TEXT = 20;
    }

    static class ChambersOfXericStorageUnitPrivate
    {
        static final int PRIVATE_CHEST_ITEM_CONTAINER = 6;
    }

    static class Tob
    {
        static final int PARTY_INTERFACE = 5;
        static final int PARTY_STATS = 7;
        static final int HEALTHBAR_CONTAINER = 9;
    }

    static class PuzzleBox
    {
        static final int VISIBLE_BOX = 4;
    }

    static class LightBox
    {
        static final int LIGHT_BOX = 1;
        static final int LIGHT_BOX_WINDOW = 2;
        static final int LIGHT_BULB_CONTAINER = 3;
        static final int LIGHT_BOX_BUTTON_CONTAINER = 6;
        static final int BUTTON_A = 8;
        static final int BUTTON_B = 9;
        static final int BUTTON_C = 10;
        static final int BUTTON_D = 11;
        static final int BUTTON_E = 12;
        static final int BUTTON_F = 13;
        static final int BUTTON_G = 14;
        static final int BUTTON_H = 15;
    }

    static class DialogSprite
    {
        static final int SPRITE = 1;
        static final int TEXT = 2;
    }

    static class ExperienceTracker
    {
        static final int WIDGET = 4;
        static final int BOTTOM_BAR = 16;
    }

    static class FairyRingPanel
    {
        static final int HEADER = 2;
        static final int LIST = 7;
        static final int FAVORITES = 8;
        static final int SEPARATOR = 9;
        static final int SCROLLBAR = 152;
    }

    static class FairyRing
    {
        static final int LEFT_ORB_CLOCKWISE = 19;
        static final int LEFT_ORB_COUNTER_CLOCKWISE = 20;
        static final int MIDDLE_ORB_CLOCKWISE = 21;
        static final int MIDDLE_ORB_COUNTER_CLOCKWISE = 22;
        static final int RIGHT_ORB_CLOCKWISE = 23;
        static final int RIGHT_ORB_COUNTER_CLOCKWISE = 24;
        static final int TELEPORT_BUTTON = 26;
    }

    static class FairyRingCode
    {
        static final int FAIRY_QUEEN_HIDEOUT = 139;
    }

    static class Barrows
    {
        static final int BARROWS_BROTHERS = 4;
        static final int BARROWS_POTENTIAL = 5;
    }

    static class Diary
    {
        static final int DIARY_TITLE = 2;
        static final int DIARY_TEXT = 3;
    }

    static class DestroyItem
    {
        static final int DESTROY_ITEM_NAME = 6;
        static final int DESTROY_ITEM_YES = 1;
        static final int DESTROY_ITEM_NO = 3;
    }

    static class VarrockMuseum
    {
        static final int VARROCK_MUSEUM_QUESTION = 28;
        static final int VARROCK_MUSEUM_FIRST_ANSWER = 29;
        static final int VARROCK_MUSEUM_SECOND_ANSWER = 30;
        static final int VARROCK_MUSEUM_THIRD_ANSWER = 31;
    }

    static class KillLog
    {
        static final int TITLE = 3;
        static final int MONSTER = 13;
        static final int KILLS = 14;
        static final int STREAK = 15;
    }

    static class WorldSwitcher
    {
        static final int CONTAINER = 1;
        static final int WORLD_LIST = 16;
        static final int LOGOUT_BUTTON = 23;
    }

    static class Minigames
    {
        static final int TELEPORT_BUTTON = 30;
    }

    static class StandardSpellBook
    {
        static final int LUMBRIDGE_HOME_TELEPORT = 7;
        static final int KOUREND_HOME_TELEPORT = 4;
        static final int CATHERBY_HOME_TELEPORT = 5;
    }

    static class AncientSpellBook
    {
        static final int EDGEVILLE_HOME_TELEPORT = 100;
    }

    static class LunarSpellBook
    {
        static final int LUNAR_HOME_TELEPORT = 101;
        static final int FERTILE_SOIL = 126;
    }

    static class ArceuusSpellBook
    {
        static final int ARCEUUS_HOME_TELEPORT = 145;
    }

    static class Pvp
    {
        static final int KILLDEATH_RATIO = 26;
        static final int WILDERNESS_SKULL_CONTAINER = 44;
        static final int SKULL_CONTAINER = 45;
        static final int SAFE_ZONE = 47;
        static final int WILDERNESS_LEVEL = 50; // this can also be the Deadman mode "Protection" text
    }

    static class KourendFavour
    {
        static final int KOUREND_FAVOUR_OVERLAY = 1;
    }

    static class Zeah
    {
        static final int MESS_HALL_COOKING_DISPLAY = 2;
    }

    static class LootingBag
    {
        static final int LOOTING_BAG_INVENTORY = 5;
    }

    static class Skotizo
    {
        static final int CONTAINER = 2;
    }

    static class QuestList
    {
        static final int BOX = 0;
        static final int CONTAINER = 2;
    }

    static class Music
    {
        static final int CONTAINER = 0;
        static final int SCROLL_CONTAINER = 3;
        static final int LIST = 5;
        static final int SCROLLBAR = 6;
    }

    static class Barrows_Puzzle
    {
        static final int PARENT = 0;
        static final int SEQUENCE_1 = 3;
        static final int ANSWER1_CONTAINER = 12;
        static final int ANSWER1 = 13;
        static final int ANSWER2_CONTAINER = 14;
        static final int ANSWER2 = 15;
        static final int ANSWER3_CONTAINER = 16;
        static final int ANSWER3 = 17;
    }

    static class SeedVault
    {
        static final int INVENTORY_ITEM_CONTAINER = 1;
        static final int TITLE_CONTAINER = 2;
        static final int ITEM_CONTAINER = 15;
        static final int ITEM_TEXT = 16;
    }

    static class ExplorersRing
    {
        static final int INVENTORY = 7;
    }

    static class SettingsSide
    {
        static final int CAMERA_ZOOM_SLIDER_TRACK = 100;
        static final int MUSIC_SLIDER = 29;
        static final int SOUND_EFFECT_SLIDER = 43;
        static final int AREA_SOUND_SLIDER = 57;
    }

    static class Settings
    {
        static final int INIT = 1;
    }

    static class AchievementDiary
    {
        static final int CONTAINER = 2;
    }

    static class Skills
    {
        static final int CONTAINER = 0;
    }

    static class Lms
    {
        static final int INFO = 2;
    }

    static class LmsKDA
    {
        static final int INFO = 4;
    }

    static class AdventureLog
    {
        static final int CONTAINER = 0;
    }

    static class CollectionLog
    {
        static final int CONTAINER = 0;
        static final int TABS = 3;
        static final int ENTRY = 17;
        static final int ENTRY_HEADER = 19;
        static final int ENTRY_ITEMS = 36;
    }

    static class GenericScroll
    {
        static final int TEXT = 7;
    }

    static class GauntletTimer
    {
        static final int CONTAINER = 2;
    }

    static class HallowedSepulchreTimer
    {
        static final int CONTAINER = 2;
    }

    static class TrailblazerAreas
    {
        static final int TELEPORT = 59;
    }

    static class TemporossStatus
    {
        static final int STATUS_INDICATOR = 2;
    }

    static class Clan
    {
        static final int LAYER = 0;
        static final int HEADER = 1;
        static final int MEMBERS = 6;
    }

    static class ClanGuest
    {
        static final int LAYER = 0;
        static final int HEADER = 1;
        static final int MEMBERS = 6;
    }

    static class Trade
    {
        static final int HEADER = 31;
    }

    static class Equipment
    {
        static final int HELMET = 15;
        static final int CAPE = 16;
        static final int AMULET = 17;
        static final int WEAPON = 18;
        static final int BODY = 19;
        static final int SHIELD = 20;
        static final int LEGS = 21;
        static final int GLOVES = 22;
        static final int BOOTS = 23;
        static final int RING = 24;
        static final int AMMO = 25;

        static final int INVENTORY_ITEM_CONTAINER = 0;
    }

    static class BankPin
    {
        static final int CONTAINER = 0;
        static final int TOP_LEFT_TEXT = 2;
        static final int FIRST_ENTERED = 3;
        static final int SECOND_ENTERED = 4;
        static final int THIRD_ENTERED = 5;
        static final int FOURTH_ENTERED = 6;
        static final int INSTRUCTION_TEXT = 10;
        static final int EXIT_BUTTON = 13;
        static final int FORGOT_BUTTON = 15;
        static final int BUTTON_1 = 16;
        static final int BUTTON_2 = 18;
        static final int BUTTON_3 = 20;
        static final int BUTTON_4 = 22;
        static final int BUTTON_5 = 24;
        static final int BUTTON_6 = 26;
        static final int BUTTON_7 = 28;
        static final int BUTTON_8 = 30;
        static final int BUTTON_9 = 32;
        static final int BUTTON_10 = 34;
    }

    static class DialogNotification
    {
        static final int TEXT = 0;
        static final int CONTINUE = 1;
    }

    static class PestControlExchangeWindow
    {
        static final int ITEM_LIST = 2;
        static final int BOTTOM = 5;
        static final int POINTS = 8;
        static final int CONFIRM_BUTTON = 6;
    }

    static class MinigameDialog
    {
        static final int TEXT = 1;
        static final int CONTINUE = 2;
    }

    static class TheatreOfBlood
    {
        static final int RAIDING_PARTY = 9;
        static final int ORB_BOX = 10;
        static final int BOSS_HEALTH_BAR = 35;
    }

    static class TheatreOfBloodParty
    {
        static final int CONTAINER = 10;
    }

    static class EquipmentWidgetIdentifiers
    {
        static final int EQUIP_YOUR_CHARACTER = 3;
        static final int STAB_ATTACK_BONUS = 24;
        static final int SLASH_ATTACK_BONUS = 25;
        static final int CRUSH_ATTACK_BONUS = 26;
        static final int MAGIC_ATTACK_BONUS = 27;
        static final int RANGED_ATTACK_BONUS = 28;
        static final int STAB_DEFENCE_BONUS = 30;
        static final int SLASH_DEFENCE_BONUS = 31;
        static final int CRUSH_DEFENCE_BONUS = 32;
        static final int MAGIC_DEFENCE_BONUS = 33;
        static final int RANGED_DEFENCE_BONUS = 34;
        static final int MELEE_STRENGTH = 36;
        static final int RANGED_STRENGTH = 37;
        static final int MAGIC_DAMAGE = 38;
        static final int PRAYER_BONUS = 39;
        static final int UNDEAD_DAMAGE_BONUS = 41;
        static final int SLAYER_DAMAGE_BONUS = 42;
        static final int WEIGHT = 49;
    }

    static class FossilMushroomTeleport
    {
        static final int ROOT = 2;
        static final int HOUSE_ON_HILL = 4;
        static final int VERDANT_VALLEY = 8;
        static final int SWAMP = 12;
        static final int MUSHROOM_MEADOW = 16;
    }

    static class SpellBook
    {
        static final int FILTERED_SPELLS_BOUNDS = 3;
        static final int TOOLTIP = 190;

        // NORMAL SPELLS
        static final int LUMBRIDGE_HOME_TELEPORT = 7;
        static final int WIND_STRIKE = 8;
        static final int CONFUSE = 9;
        static final int ENCHANT_CROSSBOW_BOLT = 10;
        static final int WATER_STRIKE = 11;
        static final int EARTH_STRIKE = 14;
        static final int WEAKEN = 15;
        static final int FIRE_STRIKE = 16;
        static final int BONES_TO_BANANAS = 17;
        static final int WIND_BOLT = 18;
        static final int CURSE = 19;
        static final int BIND = 20;
        static final int LOW_LEVEL_ALCHEMY = 21;
        static final int WATER_BOLT = 22;
        static final int VARROCK_TELEPORT = 23;
        static final int EARTH_BOLT = 25;
        static final int LUMBRIDGE_TELEPORT = 26;
        static final int TELEKINETIC_GRAB = 27;
        static final int FIRE_BOLT = 28;
        static final int FALADOR_TELEPORT = 29;
        static final int CRUMBLE_UNDEAD = 20;
        static final int TELEPORT_TO_HOUSE = 31;
        static final int WIND_BLAST = 32;
        static final int SUPERHEAT_ITEM = 33;
        static final int CAMELOT_TELEPORT = 34;
        static final int WATER_BLAST = 35;
        static final int TELEPORT_TO_KOUREND = 36;
        static final int IBAN_BLAST = 38;
        static final int SNARE = 39;
        static final int MAGIC_DART = 40;
        static final int ARDOUGNE_TELEPORT = 41;
        static final int EARTH_BLAST = 42;
        static final int CIVITAS_TELEPORT = 43;
        static final int HIGH_LEVEL_ALCHEMY = 44;
        static final int CHARGE_WATER_ORB = 45;
        static final int WATCHTOWER_TELEPORT = 47;
        static final int FIRE_BLAST = 48;
        static final int CHARGE_EARTH_ORB = 49;
        static final int BONES_TO_PEACHES = 50;
        static final int SARADOMIN_STRIKE = 51;
        static final int CLAWS_OF_GUTHIX = 52;
        static final int FLAMES_OF_ZAMORAK = 53;
        static final int TROLLHEIM_TELEPORT = 54;
        static final int WIND_WAVE = 55;
        static final int CHARGE_FIRE_ORB = 56;
        static final int TELEPORT_TO_APE_ATOLL = 57;
        static final int WATER_WAVE = 58;
        static final int CHARGE_AIR_ORB = 59;
        static final int VULNERABILITY = 60;
        static final int EARTH_WAVE = 62;
        static final int ENFEEBLE = 63;
        static final int TELEOTHER_LUMBRIDGE = 64;
        static final int FIRE_WAVE = 65;
        static final int ENTANGLE = 66;
        static final int STUN = 67;
        static final int CHARGE = 68;
        static final int WIND_SURGE = 69;
        static final int TELEOTHER_FALADOR = 70;
        static final int WATER_SURGE = 71;
        static final int TELE_BLOCK = 72;
        static final int BOUNTY_TARGET_TELEPORT = 73;
        static final int TELEOTHER_CAMELOT = 75;
        static final int EARTH_SURGE = 76;
        static final int FIRE_SURGE = 78;


        //ENCHANTING SPELLS
        static final int BACK_TO_MAIN_SPELLBOOK = 4;
        static final int LVL_1_ENCHANT = 13;
        static final int LVL_2_ENCHANT = 24;
        static final int LVL_3_ENCHANT = 37;
        static final int LVL_4_ENCHANT = 46;
        static final int LVL_5_ENCHANT = 61;
        static final int LVL_6_ENCHANT = 74;
        static final int LVL_7_ENCHANT = 77;

        // ANCIENT SPELLS
        static final int ICE_RUSH = 79;
        static final int ICE_BLITZ = 80;
        static final int ICE_BURST = 81;
        static final int ICE_BARRAGE = 82;
        static final int BLOOD_RUSH = 83;
        static final int BLOOD_BLITZ = 84;
        static final int BLOOD_BURST = 85;
        static final int BLOOD_BARRAGE = 86;
        static final int SMOKE_RUSH = 87;
        static final int SMOKE_BLITZ = 88;
        static final int SMOKE_BURST = 89;
        static final int SMOKE_BARRAGE = 90;
        static final int SHADOW_RUSH = 91;
        static final int SHADOW_BLITZ = 92;
        static final int SHADOW_BURST = 93;
        static final int SHADOW_BARRAGE = 94;
        static final int PADDEWWA_TELEPORT = 95;
        static final int SENNTISTEN_TELEPORT = 96;
        static final int KHARYRLL_TELEPORT = 97;
        static final int LASSAR_TELEPORT = 98;
        static final int DAREEYAK_TELEPORT = 99;
        static final int CARRALLANGER_TELEPORT = 100;
        static final int ANNAKARL_TELEPORT = 101;
        static final int GHORROCK_TELEPORT = 102;
        static final int EDGEVILLE_HOME_TELEPORT = 103;

        // LUNAR SPELLS
        static final int LUNAR_HOME_TELEPORT = 104;
        static final int BAKE_PIE = 105;
        static final int CURE_PLANT = 106;
        static final int MONSTER_EXAMINE = 107;
        static final int NPC_CONTACT = 108;
        static final int CURE_OTHER = 109;
        static final int HUMIDIFY = 110;
        static final int MOONCLAN_TELEPORT = 111;
        static final int TELE_GROUP_MOONCLAN = 112;
        static final int CURE_ME = 113;
        static final int HUNTER_KIT = 114;
        static final int WATERBIRTH_TELEPORT = 115;
        static final int TELE_GROUP_WATERBIRTH = 116;
        static final int CURE_GROUP = 117;
        static final int STAT_SPY = 118;
        static final int BARBARIAN_TELEPORT = 119;
        static final int TELE_GROUP_BARBARIAN = 120;
        static final int SUPERGLASS_MAKE = 121;
        static final int TAN_LEATHER = 122;
        static final int KHAZARD_TELEPORT = 123;
        static final int TELE_GROUP_KHAZARD = 124;
        static final int DREAM = 125;
        static final int STRING_JEWELLERY = 126;
        static final int STAT_RESTORE_POT_SHARE = 127;
        static final int MAGIC_IMBUE = 128;
        static final int FERTILE_SOIL = 129;
        static final int BOOST_POTION_SHARE = 130;
        static final int FISHING_GUILD_TELEPORT = 131;
        static final int TELE_GROUP_FISHING_GUILD = 132;
        static final int PLANK_MAKE = 133;
        static final int CATHERBY_TELEPORT = 134;
        static final int TELE_GROUP_CATHERBY = 135;
        static final int RECHARGE_DRAGONSTONE = 136;
        static final int ICE_PLATEAU_TELEPORT = 137;
        static final int TELE_GROUP_ICE_PLATEAU = 138;
        static final int ENERGY_TRANSFER = 139;
        static final int HEAL_OTHER = 140;
        static final int VENGEANCE_OTHER = 141;
        static final int VENGEANCE = 142;
        static final int HEAL_GROUP = 143;
        static final int SPELLBOOK_SWAP = 144;
        static final int GEOMANCY = 145;
        static final int SPIN_FLAX = 146;
        static final int OURANIA_TELEPORT = 147;

        // ARCEUUS SPELLS
        static final int ARCEUUS_HOME_TELEPORT = 148;
        static final int BASIC_REANIMATION = 149;
        static final int ARCEUUS_LIBRARY_TELEPORT = 150;
        static final int ADEPT_REANIMATION = 151;
        static final int EXPERT_REANIMATION = 152;
        static final int MASTER_REANIMATION = 153;
        static final int DRAYNOR_MANOR_TELEPORT = 154;
        static final int MIND_ALTAR_TELEPORT = 156;
        static final int RESPAWN_TELEPORT = 157;
        static final int SALVE_GRAVEYARD_TELEPORT = 158;
        static final int FENKENSTRAINS_CASTLE_TELEPORT = 159;
        static final int WEST_ARDOUGNE_TELEPORT = 160;
        static final int HARMONY_ISLAND_TELEPORT = 161;
        static final int CEMETERY_TELEPORT = 162;
        static final int RESURRECT_CROPS = 163;
        static final int BARROWS_TELEPORT = 164;
        static final int APE_ATOLL_TELEPORT = 165;
        static final int BATTLEFRONT_TELEPORT = 166;
        static final int INFERIOR_DEMONBANE = 167;
        static final int SUPERIOR_DEMONBANE = 168;
        static final int DARK_DEMONBANE = 169;
        static final int MARK_OF_DARKNESS = 170;
        static final int GHOSTLY_GRASP = 171;
        static final int SKELETAL_GRASP = 172;
        static final int UNDEAD_GRASP = 173;
        static final int WARD_OF_ARCEUUS = 174;
        static final int LESSER_CORRUPTION = 175;
        static final int GREATER_CORRUPTION = 176;
        static final int DEMONIC_OFFERING = 177;
        static final int SINISTER_OFFERING = 178;
        static final int DEGRIME = 179;
        static final int SHADOW_VEIL = 180;
        static final int VILE_VIGOUR = 181;
        static final int DARK_LURE = 182;
        static final int DEATH_CHARGE = 183;
        static final int RESURRECT_LESSER_GHOST = 184;
        static final int RESURRECT_LESSER_SKELETON = 185;
        static final int RESURRECT_LESSER_ZOMBIE = 186;
        static final int RESURRECT_SUPERIOR_GHOST = 187;
        static final int RESURRECT_SUPERIOR_SKELETON = 188;
        static final int RESURRECT_SUPERIOR_ZOMBIE = 189;
        static final int RESURRECT_GREATER_GHOST = 190;
        static final int RESURRECT_GREATER_SKELETON = 191;
        static final int RESURRECT_GREATER_ZOMBIE = 192;
    }

    static class DialogSprite2
    {
        static final int SPRITE1 = 1;
        static final int TEXT = 2;
        static final int SPRITE2 = 3;
        static final int CONTINUE = 4;
    }

    static class QuestTab
    {
        static final int QUEST_TAB = 3;
    }

    public static class TradeScreen
    {
        public static final int FIRST_TRADING_WITH = 31;
        public static final int SECOND_ACCEPT_FUNC = 13;
        public static final int SECOND_DECLINE_FUNC = 14;
        public static final int SECOND_MY_OFFER = 23;
        public static final int SECOND_THEIR_OFFER = 24;
        public static final int SECOND_ACCEPT_TEXT = 25;
        public static final int SECOND_DECLINE_TEXT = 26;
        public static final int SECOND_MY_ITEMS = 28;
        public static final int SECOND_THEIR_ITEMS = 29;
        public static final int SECOND_TRADING_WITH = 30;
    }

    public static class DuelConfig
    {
        public static final int CONFIG_GROUP_IP = 482;
        public static final int TITLE = 35;
        public static final int OPPONENT_ATT = 9;
        public static final int OPPONENT_STR = 13;
        public static final int OPPONENT_DEF = 17;
        public static final int OPPONENT_HP = 21;
    }

    public static class DuelResult
    {
        public static final int RESULT_GROUP_ID = 372;
        public static final int TITLE = 16;
        public static final int TOTAL_STAKED = 32;
        public static final int TOTAL_TAX = 39;
        public static final int WINNINGS = 40;
    }

    static class JewelBox
    {
        static final int DUEL_RING = 2;
        static final int GAME_NECK = 3;
        static final int COMB_BRAC = 4;
        static final int SKIL_NECK = 5;
        static final int RING_OFGP = 6;
        static final int AMUL_GLOR = 7; // yes
    }

    static class Options
    {
        static final int CAMERA_ZOOM_SLIDER_HANDLE = 15;
        static final int MUSIC_SLIDER = 37;
        static final int SOUND_EFFECT_SLIDER = 43;
        static final int AREA_SOUND_SLIDER = 49;
    }

    static class GauntletMap
    {
        static final int CONTAINER = 4;
    }
}