renamed padding ticks config back to heatActionBuffer.
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@@ -520,7 +520,7 @@ public interface EasyGiantsFoundryConfig extends Config
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max = 50
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max = 50
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)
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)
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@ConfigItem(
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@ConfigItem(
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keyName = "paddingTicks", // renamed to reset player's settings for previous bugged implementation
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keyName = "heatActionBuffer", // renamed to reset player's settings for previous bugged implementation
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name = "Padding Ticks",
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name = "Padding Ticks",
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description = "Number of inefficient idle ticks between actions; calculations will pad more than optimal heat compensate for heat decay during idle/afk.",
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description = "Number of inefficient idle ticks between actions; calculations will pad more than optimal heat compensate for heat decay during idle/afk.",
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position = 0,
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position = 0,
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