comments and renaming for easier to read code
This commit is contained in:
@@ -44,7 +44,7 @@ public class EasyGiantsFoundryState
|
||||
|
||||
@Setter
|
||||
@Getter
|
||||
private int lastKnownCrucibleScore = -1; // will be set when "Pour"ed
|
||||
private int lastKnownCrucibleScore = -1; // will be set when "Pour"ed (because the crucible will be empty then)
|
||||
|
||||
private final List<Stage> stages = new ArrayList<>();
|
||||
private double heatRangeRatio = 0;
|
||||
|
||||
@@ -158,11 +158,11 @@ public class FoundryOverlay3D extends Overlay
|
||||
|
||||
if (state.heatingCoolingState.isCooling())
|
||||
{
|
||||
drawHeatingCoolingOverlay(graphics, waterfall);
|
||||
drawHeatChangerOverlay(graphics, waterfall);
|
||||
}
|
||||
if (state.heatingCoolingState.isHeating())
|
||||
{
|
||||
drawHeatingCoolingOverlay(graphics, lavaPool);
|
||||
drawHeatChangerOverlay(graphics, lavaPool);
|
||||
}
|
||||
|
||||
|
||||
@@ -195,7 +195,7 @@ public class FoundryOverlay3D extends Overlay
|
||||
modelOutlineRenderer.drawOutline(stageObject, config.borderThickness(), _color, config.borderFeather());
|
||||
}
|
||||
|
||||
private void drawHeatingCoolingOverlay(
|
||||
private void drawHeatChangerOverlay(
|
||||
Graphics2D graphics,
|
||||
GameObject stageObject
|
||||
)
|
||||
|
||||
@@ -78,22 +78,30 @@ public class HeatActionSolver
|
||||
{
|
||||
|
||||
/**
|
||||
* <b>Warning:</b> this method prefers overshooting goal. For example, if goal is 957,
|
||||
* it will return index that reaches >957.<br>
|
||||
* This may be desirable if we're aiming to heat over range minimum,
|
||||
* but undesirable when cooling below range maximum; make sure to -1 the index if so.
|
||||
* <p><b>Warning:</b> this method prefers overshooting goal. For example, if goal is 957,
|
||||
* it will return index that reaches >957.</p>
|
||||
*
|
||||
* <p>This may be desirable if we're aiming to heat just over range minimum;
|
||||
* for example if the stage is heating (grind stone),</p>
|
||||
*
|
||||
* <p>but undesirable when heating to just below range maximum;
|
||||
* for example if the stage is cooling (hammer.)</p>
|
||||
*
|
||||
* <p>
|
||||
* Make sure to subtract 1 tick from duration, if so.
|
||||
* </p>
|
||||
*
|
||||
*
|
||||
*
|
||||
* @param goal the desired heat destination
|
||||
* @param init_dx1 initial speed of heating/cooling. currently 7 for heat/cool, 27 for dunk/quench.
|
||||
* @param dx1_init initial speed of heating/cooling. currently 7 for heat/cool, 27 for dunk/quench.
|
||||
* @param dx2_offset bonus acceleration. currently, 0 for heat/cool, 2 for dunk/quench.
|
||||
* @return Index here refers to tick. So an index of 10 means the goal can be reached in 10 ticks.
|
||||
*/
|
||||
public static int findDx0Index(int goal, int init_dx1, int dx2_offset)
|
||||
public static int findDuration(int goal, int dx1_init, int dx2_offset)
|
||||
{
|
||||
int dx0 = 0;
|
||||
int dx1 = init_dx1;
|
||||
int dx1 = dx1_init;
|
||||
int count_index = 0;
|
||||
for (int dx2 = 1; dx0 <= goal; dx2++)
|
||||
{ // Start from 1 up to the count inclusive
|
||||
|
||||
@@ -121,6 +121,7 @@ public class HeatActionStateMachine
|
||||
Stage stage = State.getCurrentStage();
|
||||
int actionsLeft = State.getActionsLeftInStage();
|
||||
int actionsLeft_DeltaHeat = (actionsLeft+1) * stage.getHeatChange();
|
||||
|
||||
if (isHeating())
|
||||
{
|
||||
if (stage.isHeating())
|
||||
@@ -128,14 +129,15 @@ public class HeatActionStateMachine
|
||||
GoalHeat = Math.max(stageMin, stageMax - actionsLeft_DeltaHeat);
|
||||
if (StartingHeat < GoalHeat)
|
||||
{
|
||||
int duration = HeatActionSolver.findDx0Index(
|
||||
int duration = HeatActionSolver.findDuration(
|
||||
GoalHeat - StartingHeat,
|
||||
Velocity, AccelerationBonus
|
||||
);
|
||||
|
||||
// compensate for heat decay during (1 heat every 2 ticks)
|
||||
GoalHeat += duration / 2;
|
||||
|
||||
EstimatedDuration = HeatActionSolver.findDx0Index(
|
||||
EstimatedDuration = HeatActionSolver.findDuration(
|
||||
GoalHeat - StartingHeat,
|
||||
Velocity, AccelerationBonus
|
||||
);
|
||||
@@ -151,14 +153,14 @@ public class HeatActionStateMachine
|
||||
GoalHeat = Math.min(stageMax, stageMin - actionsLeft_DeltaHeat);
|
||||
if (StartingHeat < GoalHeat)
|
||||
{
|
||||
int duration = HeatActionSolver.findDx0Index(
|
||||
int duration = HeatActionSolver.findDuration(
|
||||
GoalHeat - StartingHeat,
|
||||
Velocity, AccelerationBonus
|
||||
) - 1;
|
||||
|
||||
GoalHeat -= duration / 2;
|
||||
|
||||
EstimatedDuration = HeatActionSolver.findDx0Index(
|
||||
EstimatedDuration = HeatActionSolver.findDuration(
|
||||
GoalHeat - StartingHeat,
|
||||
Velocity, AccelerationBonus
|
||||
) - 1;
|
||||
@@ -175,14 +177,14 @@ public class HeatActionStateMachine
|
||||
GoalHeat = Math.max(stageMin, stageMax - actionsLeft_DeltaHeat);
|
||||
if (StartingHeat > GoalHeat)
|
||||
{
|
||||
int duration = HeatActionSolver.findDx0Index(
|
||||
int duration = HeatActionSolver.findDuration(
|
||||
StartingHeat - GoalHeat,
|
||||
Math.abs(Velocity), Math.abs(AccelerationBonus)
|
||||
) - 1;
|
||||
|
||||
GoalHeat += duration / 2;
|
||||
|
||||
EstimatedDuration = HeatActionSolver.findDx0Index(
|
||||
EstimatedDuration = HeatActionSolver.findDuration(
|
||||
(StartingHeat - GoalHeat),
|
||||
Math.abs(Velocity), Math.abs(AccelerationBonus)
|
||||
) - 1;
|
||||
@@ -197,14 +199,14 @@ public class HeatActionStateMachine
|
||||
GoalHeat = Math.max(stageMax, stageMin + actionsLeft_DeltaHeat);
|
||||
if (StartingHeat > GoalHeat) // too hot
|
||||
{
|
||||
int duration = HeatActionSolver.findDx0Index(
|
||||
int duration = HeatActionSolver.findDuration(
|
||||
StartingHeat - GoalHeat,
|
||||
Math.abs(Velocity), Math.abs(AccelerationBonus)
|
||||
);
|
||||
|
||||
GoalHeat -= duration / 2;
|
||||
|
||||
EstimatedDuration = HeatActionSolver.findDx0Index(
|
||||
EstimatedDuration = HeatActionSolver.findDuration(
|
||||
StartingHeat - GoalHeat,
|
||||
Math.abs(Velocity), Math.abs(AccelerationBonus)
|
||||
);
|
||||
|
||||
@@ -99,7 +99,7 @@ public class HeatSolverTest
|
||||
{
|
||||
for (int i = 0; i < 50; i++)
|
||||
{
|
||||
System.err.println("[" + (350 + i) + "]" + HeatActionSolver.findDx0Index(350 + i, 7, 0));
|
||||
System.err.println("[" + (350 + i) + "]" + HeatActionSolver.findDuration(350 + i, 7, 0));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -131,18 +131,18 @@ public class HeatSolverTest
|
||||
// System.err.println(
|
||||
// HeatSolver.findDx0IndexContinue(1000, 7, 0));
|
||||
System.err.println(
|
||||
HeatActionSolver.findDx0Index(957, 27, 2));
|
||||
HeatActionSolver.findDuration(957, 27, 2));
|
||||
// System.err.println(
|
||||
// HeatActionSolver.findDx0Index(1000, 7, 1));
|
||||
// HeatActionSolver.findDuration(1000, 7, 1));
|
||||
}
|
||||
|
||||
public void TestHeatSolver_Dx0_Helper(int dx0, int constant, int answer_index)
|
||||
{
|
||||
System.err.print(dx0 + "->" + HeatActionSolver.findDx0Index(dx0, constant, 0) + ",");
|
||||
System.err.print(dx0 + "->" + HeatActionSolver.findDuration(dx0, constant, 0) + ",");
|
||||
|
||||
// test calcDx0Index
|
||||
assertEquals("Asserting dx0 for index " + answer_index,
|
||||
answer_index, HeatActionSolver.findDx0Index(dx0, constant, 0));
|
||||
answer_index, HeatActionSolver.findDuration(dx0, constant, 0));
|
||||
}
|
||||
|
||||
@Test
|
||||
|
||||
Reference in New Issue
Block a user