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99
Src/Wasabi/api/script/objects/c_script/c_group.cpp
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99
Src/Wasabi/api/script/objects/c_script/c_group.cpp
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/* This file was generated by Maki Compiler, do not edit manually */
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#include <precomp.h>
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#include "c_group.h"
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#include <api/script/objcontroller.h>
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C_Group::C_Group(ScriptObject *object) : C_GuiObject(object) {
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inited = 0;
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obj = NULL;
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C_hook(object);
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}
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C_Group::C_Group() {
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inited = 0;
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obj = NULL;
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}
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void C_Group::C_hook(ScriptObject *object) {
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ASSERT(!inited);
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ScriptObjectController *controller = object->vcpu_getController();
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obj = controller->cast(object, groupGuid);
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if (obj != object && obj != NULL)
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controller = obj->vcpu_getController();
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else
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obj = NULL;
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int iter = WASABI_API_APP->app_getInitCount();
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if (!loaded || loaded != iter) {
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loaded = iter;
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getobject_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"getObject", this);
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getnumobjects_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"getNumObjects", this);
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enumobject_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"enumObject", this);
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oncreateobject_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"onCreateObject", this);
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getmouseposx_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"getMousePosX", this);
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getmouseposy_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"getMousePosY", this);
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islayout_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"isLayout", this);
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}
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inited = 1;
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}
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C_Group::~C_Group() {
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}
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ScriptObject *C_Group::getScriptObject() {
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if (obj != NULL) return obj;
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return C_GROUP_PARENT::getScriptObject();
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}
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ScriptObject *C_Group::getObject(const wchar_t *object_id)
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{
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ASSERT(inited);
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scriptVar a = MAKE_SCRIPT_STRING(object_id);
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scriptVar *params[1] = {&a};
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return GET_SCRIPT_OBJECT(WASABI_API_MAKI->maki_callFunction(getScriptObject(), getobject_id, params));
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}
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int C_Group::getNumObjects() {
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ASSERT(inited);
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return GET_SCRIPT_INT(WASABI_API_MAKI->maki_callFunction(getScriptObject(), getnumobjects_id, NULL));
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}
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ScriptObject *C_Group::enumObject(int num) {
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ASSERT(inited);
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scriptVar a = MAKE_SCRIPT_INT(num);
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scriptVar *params[1] = {&a};
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return GET_SCRIPT_OBJECT(WASABI_API_MAKI->maki_callFunction(getScriptObject(), enumobject_id, params));
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}
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void C_Group::onCreateObject(ScriptObject *newobj) {
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ASSERT(inited);
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scriptVar a = MAKE_SCRIPT_OBJECT(newobj);
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scriptVar *params[1] = {&a};
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WASABI_API_MAKI->maki_callFunction(getScriptObject(), oncreateobject_id, params);
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}
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int C_Group::getMousePosX() {
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ASSERT(inited);
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return GET_SCRIPT_INT(WASABI_API_MAKI->maki_callFunction(getScriptObject(), getmouseposx_id, NULL));
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}
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int C_Group::getMousePosY() {
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ASSERT(inited);
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return GET_SCRIPT_INT(WASABI_API_MAKI->maki_callFunction(getScriptObject(), getmouseposy_id, NULL));
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}
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int C_Group::isLayout() {
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ASSERT(inited);
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return GET_SCRIPT_INT(WASABI_API_MAKI->maki_callFunction(getScriptObject(), islayout_id, NULL));
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}
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int C_Group::loaded=0;
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int C_Group::getobject_id=0;
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int C_Group::getnumobjects_id=0;
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int C_Group::enumobject_id=0;
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int C_Group::oncreateobject_id=0;
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int C_Group::getmouseposx_id=0;
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int C_Group::getmouseposy_id=0;
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int C_Group::islayout_id=0;
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