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71
Src/Wasabi/api/script/objects/c_script/h_guiobject.h
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71
Src/Wasabi/api/script/objects/c_script/h_guiobject.h
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/* This file was generated by Maki Compiler, do not edit manually */
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#ifndef __HOOK_GUIOBJECT_H
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#define __HOOK_GUIOBJECT_H
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#include "h_rootobj.h"
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#define H_GUIOBJECT_PARENT H_RootObject
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class H_GuiObject : public H_GUIOBJECT_PARENT {
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public:
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H_GuiObject(ScriptObject *o);
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H_GuiObject();
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virtual ~H_GuiObject();
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virtual void H_hook(ScriptObject *o);
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ScriptObject *getHookedObject();
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virtual int eventCallback(ScriptObject *object, int dlfid, scriptVar **params, int nparams);
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virtual void hook_onSetVisible(int onoff) { }
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virtual void hook_onLeftButtonUp(int x, int y) { }
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virtual void hook_onLeftButtonDown(int x, int y) { }
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virtual void hook_onRightButtonUp(int x, int y) { }
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virtual void hook_onRightButtonDown(int x, int y) { }
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virtual void hook_onRightButtonDblClk(int x, int y) { }
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virtual void hook_onLeftButtonDblClk(int x, int y) { }
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virtual void hook_onMouseMove(int x, int y) { }
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virtual void hook_onEnterArea() { }
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virtual void hook_onLeaveArea() { }
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virtual void hook_onEnable(int onoff) { }
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virtual void hook_onResize(int x, int y, int w, int h) { }
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virtual void hook_onTargetReached() { }
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virtual void hook_onStartup() { }
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virtual void hook_onChar(const wchar_t *c) { }
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virtual void hook_onAccelerator(const wchar_t *accel) { }
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virtual void hook_onKeyDown(int vk_code) { }
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virtual void hook_onKeyUp(int vk_code) { }
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virtual void hook_onGetFocus() { }
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virtual void hook_onKillFocus() { }
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virtual void hook_onAction(const wchar_t *action, const wchar_t *param, int x, int y, int p1, int p2, ScriptObject *source) { }
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private:
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ScriptObject *obj;
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int inited;
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static int loaded;
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static int onsetvisible_id;
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static int onleftbuttonup_id;
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static int onleftbuttondown_id;
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static int onrightbuttonup_id;
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static int onrightbuttondown_id;
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static int onrightbuttondblclk_id;
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static int onleftbuttondblclk_id;
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static int onmousemove_id;
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static int onenterarea_id;
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static int onleavearea_id;
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static int onenable_id;
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static int onresize_id;
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static int ontargetreached_id;
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static int onstartup_id;
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static int onchar_id;
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static int onaccelerator_id;
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static int onkeydown_id;
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static int onkeyup_id;
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static int ongetfocus_id;
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static int onkillfocus_id;
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static int onaction_id;
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};
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#endif
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