Initial community commit
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#ifndef _FAKEDRAG_H
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#define _FAKEDRAG_H
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#include <api/wnd/basewnd.h>
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class FakeDragWnd : public BaseWnd {
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public:
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FakeDragWnd() { dragging = 1; }
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~FakeDragWnd() { dragging = 0; }
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};
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#endif
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