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Src/external_dependencies/openmpt-trunk/include/premake/website/docs/Adding-Source-Files.md
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Src/external_dependencies/openmpt-trunk/include/premake/website/docs/Adding-Source-Files.md
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---
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title: Adding Source Files
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---
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You add files—source code, resources, and so on—to your project using the [files](files.md) function.
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```lua
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files {
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"hello.h", -- you can specify exact names
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"*.c", -- or use a wildcard...
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"**.cpp" -- ...and recurse into subdirectories
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}
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```
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You can use wildcards in the file patterns to match a set of files. The wildcard \* will match files in one directory; the wildcard \*\* will match files in one directory and also recurse down into any subdirectories.
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Files located in other directories should be specified relative to the script file. For example, if the script is located at `MyProject/build` and the source files are at `MyProject/src`, the files should be specified as:
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```lua
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files { "../src/*.cpp" }
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```
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Paths should always use the forward slash `/` as a separator; Premake will translate to the appropriate platform-specific separator as needed.
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## Excluding Files
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Sometimes you want most, but not all, of the files in a directory. In that case, use the [removefiles()](Removing-Values.md) function to mask out those few exceptions.
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```lua
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files { "*.c" }
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removefiles { "a_file.c", "another_file.c" }
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```
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Excludes may also use wildcards.
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```lua
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files { "**.c" }
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removefiles { "tests/*.c" }
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```
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Sometimes you may want to exclude all the files in a particular directory, but aren't sure where that directory will fall in the source tree.
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```lua
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files { "**.c" }
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removefiles { "**/Win32Specific/**" }
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```
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