Remove anim check for kovac highlight - redundant after osrs update

This commit is contained in:
Patrick
2022-06-23 22:46:41 +04:00
parent 8a9c80ed81
commit 61b4b572a4

View File

@@ -17,7 +17,6 @@ import java.awt.*;
public class FoundryOverlay3D extends Overlay {
private static final int HAND_IN_WIDGET = 49414221;
private static final int FINISH_ANIM = 9457;
GameObject tripHammer;
GameObject grindstone;
@@ -213,8 +212,7 @@ public class FoundryOverlay3D extends Overlay {
private void drawKovacIfHandIn(Graphics2D graphics)
{
Widget handInWidget = client.getWidget(HAND_IN_WIDGET);
if (handInWidget != null && !handInWidget.isHidden()
&& client.getLocalPlayer().getAnimation() != FINISH_ANIM)
if (handInWidget != null && !handInWidget.isHidden())
{
Shape shape = kovac.getConvexHull();
if (shape != null)