Merge pull request #40 from TheLouisHong/master

Heat/Cooling Off-by-1 Bug — Mould/Preform Score Calculation Overlay — Fixed Incorrect Crucible Score Calculation
This commit is contained in:
Patrick Watts
2024-10-29 17:04:56 +04:00
committed by GitHub
10 changed files with 281 additions and 86 deletions

View File

@@ -6,6 +6,9 @@ repositories {
mavenLocal()
maven {
url = 'https://repo.runelite.net'
content {
includeGroupByRegex("net\\.runelite.*")
}
}
mavenCentral()
}
@@ -24,9 +27,36 @@ dependencies {
}
group = 'com.toofifty'
version = '1.0.7'
version = '1.0.8'
tasks.withType(JavaCompile) {
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8'
options.release.set(11)
options.release.set(11)
}
tasks.register('shadowJar', Jar) {
dependsOn configurations.testRuntimeClasspath
manifest {
attributes('Main-Class': 'com.toofifty.easygiantsfoundry.EasyGiantsFoundryPluginTest', 'Multi-Release': true)
}
duplicatesStrategy = DuplicatesStrategy.EXCLUDE
from sourceSets.main.output
from sourceSets.test.output
from {
configurations.testRuntimeClasspath.collect { file ->
file.isDirectory() ? file : zipTree(file)
}
}
exclude 'META-INF/INDEX.LIST'
exclude 'META-INF/*.SF'
exclude 'META-INF/*.DSA'
exclude 'META-INF/*.RSA'
exclude '**/module-info.class'
group = BasePlugin.BUILD_GROUP
archiveClassifier.set('shadow')
archiveFileName.set("${rootProject.name}-${project.version}-all.jar")
}

View File

@@ -2,5 +2,5 @@ displayName=Easy Giant's Foundry
author=Toofifty
support=https://github.com/Toofifty/easy-giantsfoundry
description=Helpful overlays for the Giant's Foundry minigame
tags=smithing,giant,foundry,giantsfoundry,minigame
tags=smithing,giant,foundry,giantsfoundry,minigame,ez,easy,smith
plugins=com.toofifty.easygiantsfoundry.EasyGiantsFoundryPlugin

View File

@@ -504,15 +504,4 @@ public interface EasyGiantsFoundryConfig extends Config
)
String generalSettings = "generalSettings";
@ConfigItem(
keyName = "heatingCoolingMarginOfError",
name = "Heating/Cooling Margin of Error",
description = "The margin of error for lava/waterfall calculations to compensate for decay and overshooting.",
position = 0,
section = generalSettings
)
default int heatingCoolingBuffer()
{
return 20;
}
}

View File

@@ -1,6 +1,8 @@
package com.toofifty.easygiantsfoundry;
import com.google.inject.Provides;
import static com.toofifty.easygiantsfoundry.EasyGiantsFoundryClientIDs.VARBIT_GAME_STAGE;
import static com.toofifty.easygiantsfoundry.EasyGiantsFoundryClientIDs.VARBIT_HEAT;
import com.toofifty.easygiantsfoundry.enums.Stage;
@@ -27,6 +29,7 @@ import net.runelite.api.events.NpcSpawned;
import net.runelite.api.events.ScriptPostFired;
import net.runelite.api.events.StatChanged;
import net.runelite.api.events.VarbitChanged;
import net.runelite.api.widgets.Widget;
import net.runelite.client.Notifier;
import net.runelite.client.callback.ClientThread;
import net.runelite.client.config.ConfigManager;
@@ -36,6 +39,7 @@ import net.runelite.client.plugins.Plugin;
import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.ui.overlay.OverlayManager;
import java.util.Objects;
import java.util.Set;
@Slf4j
@@ -273,8 +277,12 @@ public class EasyGiantsFoundryPlugin extends Plugin
{
if (event.getMenuOption().equals("Pour"))
{
if (client.getVarbitValue(VARBIT_GAME_STAGE) == 1)
{
state.setLastKnownCrucibleScore((int) state.getCrucibleScore());
}
// add persistent game message of the alloy value so user can reference later.
client.addChatMessage(ChatMessageType.GAMEMESSAGE, "", "The quality of the alloy poured is " + (int) state.getCrucibleQuality(), null);
client.addChatMessage(ChatMessageType.GAMEMESSAGE, "", "The score of the preform is <col=00FFFF>" + ((int) state.getCrucibleScore() + state.getMouldScore()), null);
}
}
@@ -315,6 +323,23 @@ public class EasyGiantsFoundryPlugin extends Plugin
|| event.getScriptId() == MouldHelper.RESET_MOULD_SCRIPT)
{
mouldHelper.selectBest(event.getScriptId());
updateMouldScore();
}
}
private void updateMouldScore() {
state.setMouldScore(mouldHelper.getTotalScore());
// show mould score on Mould UI Title
Widget mouldParent = client.getWidget(47054850);
Integer mouldScore = state.getMouldScore();
if (mouldParent != null && mouldScore != null)
{
Widget title = Objects.requireNonNull(mouldParent.getChild(1));
// not sure why, the ":" character turns into ": ," when rendered; omitting it.
title.setText("Giants' Foundry Mould Setup <col=FFFFFF>(Score " + mouldScore + ")");
}
}
@@ -329,6 +354,14 @@ public class EasyGiantsFoundryPlugin extends Plugin
reputation = client.getVarpValue(REPUTATION_VARBIT);
}
// STAGE becomes 0 again after player picks up the preform
if (event.getVarbitId() == VARBIT_GAME_STAGE && event.getValue() == 0)
{
// clear out the current and soon to be previous scores.
state.setLastKnownCrucibleScore(-1);
state.setMouldScore(-1);
}
// start the heating state-machine when the varbit updates
// if heat varbit updated and the user clicked, start the state-machine
if (event.getVarbitId() == VARBIT_HEAT && state.heatingCoolingState.getActionName() != null)
@@ -344,8 +377,8 @@ public class EasyGiantsFoundryPlugin extends Plugin
state.heatingCoolingState.onTick();
}
previousHeat = event.getValue();
}
previousHeat = event.getValue();
}
@Subscribe

View File

@@ -8,6 +8,7 @@ import com.toofifty.easygiantsfoundry.enums.Stage;
import static com.toofifty.easygiantsfoundry.enums.Stage.GRINDSTONE;
import static com.toofifty.easygiantsfoundry.enums.Stage.POLISHING_WHEEL;
import static com.toofifty.easygiantsfoundry.enums.Stage.TRIP_HAMMER;
import lombok.Getter;
import lombok.Setter;
import net.runelite.api.Client;
@@ -16,6 +17,8 @@ import net.runelite.api.widgets.Widget;
import javax.inject.Inject;
import javax.inject.Singleton;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
@Singleton
@@ -35,6 +38,14 @@ public class EasyGiantsFoundryState
@Setter
private int smithsOutfitPieces;
@Setter
@Getter
private int mouldScore = -1; // starts -1 because mould score is unknown
@Setter
@Getter
private int lastKnownCrucibleScore = -1; // will be set when "Pour"ed
private final List<Stage> stages = new ArrayList<>();
private double heatRangeRatio = 0;
@@ -218,16 +229,11 @@ public class EasyGiantsFoundryState
return bronze + iron + steel + mithril + adamant + rune;
}
public double getCrucibleQuality()
public double getCrucibleScore()
{
if (getCrucibleCount() == 0) return 0;
// https://oldschool.runescape.wiki/w/Giants%27_Foundry#Metal_score
int bronze = client.getVarbitValue(VARBIT_BRONZE_COUNT);
int iron = client.getVarbitValue(VARBIT_IRON_COUNT);
int steel = client.getVarbitValue(VARBIT_STEEL_COUNT);
int mithril = client.getVarbitValue(VARBIT_MITHRIL_COUNT);
int adamant = client.getVarbitValue(VARBIT_ADAMANT_COUNT);
int rune = client.getVarbitValue(VARBIT_RUNE_COUNT);
if (getCrucibleCount() == 0) return 0;
final int BRONZE_VALUE = 1;
final int IRON_VALUE = 2;
@@ -236,16 +242,35 @@ public class EasyGiantsFoundryState
final int ADAMANT_VALUE = 5;
final int RUNE_VALUE = 6;
final double vB = (10 * BRONZE_VALUE * bronze) / 28.0;
final double vI = (10 * IRON_VALUE * iron) / 28.0;
final double vS = (10 * STEEL_VALUE * steel) / 28.0;
final double vM = (10 * MITHRIL_VALUE * mithril) / 28.0;
final double vA = (10 * ADAMANT_VALUE * adamant) / 28.0;
final double vR = (10 * RUNE_VALUE * rune) / 28.0;
final int bronzeNum = client.getVarbitValue(VARBIT_BRONZE_COUNT);
final int ironNum = client.getVarbitValue(VARBIT_IRON_COUNT);
final int steelNum = client.getVarbitValue(VARBIT_STEEL_COUNT);
final int mithrilNum = client.getVarbitValue(VARBIT_MITHRIL_COUNT);
final int adamantNum = client.getVarbitValue(VARBIT_ADAMANT_COUNT);
final int runeNum = client.getVarbitValue(VARBIT_RUNE_COUNT);
final double bronzeVal = (10 * BRONZE_VALUE * bronzeNum) / 28.0;
final double ironVal = (10 * IRON_VALUE * ironNum) / 28.0;
final double steelVal = (10 * STEEL_VALUE * steelNum) / 28.0;
final double mithrilVal = (10 * MITHRIL_VALUE * mithrilNum) / 28.0;
final double adamantVal = (10 * ADAMANT_VALUE * adamantNum) / 28.0;
final double runeVal = (10 * RUNE_VALUE * runeNum) / 28.0;
Double[] metals = new Double[] {
bronzeVal,
ironVal,
steelVal,
mithrilVal,
adamantVal,
runeVal
};
// Descending order
Arrays.sort(metals, Collections.reverseOrder());
return
(10 * (vB + vI + vS + vM + vA + vR)
+ (max1(vB) * max1(vI) * max1(vS) * max1(vM) * max1(vA) * max1(vR))) / 10.0;
((10 * metals[0] + 10 * metals[1]) + max1(metals[0]) * max1(metals[1])) / 10.0;
}
/**

View File

@@ -120,6 +120,13 @@ public class FoundryOverlay3D extends Overlay
{
drawCrucibleIfMouldSet(graphics);
}
if (config.drawMouldInfoOverlay())
{
drawMouldScoreIfMouldSet(graphics);
drawPreformScoreIfPoured(graphics);
}
return null;
}
@@ -130,7 +137,7 @@ public class FoundryOverlay3D extends Overlay
return null;
}
drawHeatingActionOverlay(graphics, stageObject);
drawActionOverlay(graphics, stageObject);
Heat heat = state.getCurrentHeat();
Color color = getObjectColor(stage, heat);
@@ -151,11 +158,11 @@ public class FoundryOverlay3D extends Overlay
if (state.heatingCoolingState.isCooling())
{
drawHeatingActionOverlay(graphics, waterfall, false);
drawHeatingCoolingOverlay(graphics, waterfall);
}
if (state.heatingCoolingState.isHeating())
{
drawHeatingActionOverlay(graphics, lavaPool, true);
drawHeatingCoolingOverlay(graphics, lavaPool);
}
@@ -188,10 +195,10 @@ public class FoundryOverlay3D extends Overlay
modelOutlineRenderer.drawOutline(stageObject, config.borderThickness(), _color, config.borderFeather());
}
private void drawHeatingActionOverlay(
private void drawHeatingCoolingOverlay(
Graphics2D graphics,
GameObject stageObject,
boolean isLava /* and not cooling */)
GameObject stageObject
)
{
if (!config.drawLavaWaterInfoOverlay())
{
@@ -204,22 +211,10 @@ public class FoundryOverlay3D extends Overlay
}
String text;
if (isLava)
{
// %d heats or %d dunks
text = String.format("%d %s",
state.heatingCoolingState.getRemainingDuration(),
state.heatingCoolingState.getActionName()
);
}
else
{
// %d cools
text = String.format("%d %s",
state.heatingCoolingState.getRemainingDuration(),
state.heatingCoolingState.getActionName()
);
}
text = String.format("%d %s",
state.heatingCoolingState.getRemainingDuration(),
state.heatingCoolingState.getActionName()
);
LocalPoint stageLoc = stageObject.getLocalLocation();
stageLoc = new LocalPoint(stageLoc.getX(), stageLoc.getY());
@@ -269,7 +264,7 @@ public class FoundryOverlay3D extends Overlay
{
return;
}
String text = String.format("%d/%d quality: %d", state.getCrucibleCount(), CRUCIBLE_CAPACITY, (int)state.getCrucibleQuality());
String text = String.format("%d/%d score: %d", state.getCrucibleCount(), CRUCIBLE_CAPACITY, (int)state.getCrucibleScore());
LocalPoint crucibleLoc = crucible.getLocalLocation();
crucibleLoc = new LocalPoint(crucibleLoc.getX() - 100, crucibleLoc.getY());
@@ -287,6 +282,48 @@ public class FoundryOverlay3D extends Overlay
OverlayUtil.renderTextLocation(graphics, pos, text, color);
}
private void drawMouldScoreIfMouldSet(Graphics2D graphics) {
if (client.getVarbitValue(SWORD_TYPE_1_VARBIT) == 0)
{
return;
}
if (client.getVarbitValue(VARBIT_GAME_STAGE) != 1)
{
return;
}
if (state.getMouldScore() < 0)
{
return;
}
String text = String.format("score: %d", state.getMouldScore());
LocalPoint mouldLoc = mouldJig.getLocalLocation();
Point pos = Perspective.getCanvasTextLocation(client, graphics, mouldLoc, text, 115);
Color color = config.generalHighlight();
OverlayUtil.renderTextLocation(graphics, pos, text, color);
}
private void drawPreformScoreIfPoured(Graphics2D graphics) {
if (client.getVarbitValue(VARBIT_GAME_STAGE) != 2)
{
return;
}
if (state.getMouldScore() < 0 || state.getLastKnownCrucibleScore() < 0)
{
return;
}
int preformScore = state.getLastKnownCrucibleScore() + state.getMouldScore();
String text = String.format("score: %d", preformScore);
LocalPoint mouldLoc = mouldJig.getLocalLocation();
Point pos = Perspective.getCanvasTextLocation(client, graphics, mouldLoc, text, 115);
Color color = config.generalHighlight();
OverlayUtil.renderTextLocation(graphics, pos, text, color);
}
private void drawCrucibleIfMouldSet(Graphics2D graphics)
{
@@ -391,7 +428,7 @@ public class FoundryOverlay3D extends Overlay
}
}
private void drawHeatingActionOverlay(Graphics2D graphics, GameObject gameObject)
private void drawActionOverlay(Graphics2D graphics, GameObject gameObject)
{
int actionsLeft = state.getActionsLeftInStage();
int heatLeft = state.getActionsForHeatLevel();

View File

@@ -78,6 +78,13 @@ public class HeatActionSolver
{
/**
* <b>Warning:</b> this method prefers overshooting goal. For example, if goal is 957,
* it will return index that reaches >957.<br>
* This may be desirable if we're aiming to heat over range minimum,
* but undesirable when cooling below range maximum; make sure to -1 the index if so.
*
*
*
* @param goal the desired heat destination
* @param init_dx1 initial speed of heating/cooling. currently 7 for heat/cool, 27 for dunk/quench.
* @param dx2_offset bonus acceleration. currently, 0 for heat/cool, 2 for dunk/quench.

View File

@@ -113,26 +113,32 @@ public class HeatActionStateMachine
*/
public void calculateEstimates()
{
// 0: left/min 1: right/max
int[] range = State.getCurrentHeatRange();
int stageMin = range[0];
int stageMax = range[1];
Stage stage = State.getCurrentStage();
int actionsLeft = State.getActionsLeftInStage();
int actionsLeft_DeltaHeat = actionsLeft * stage.getHeatChange();
int actionsLeft_DeltaHeat = (actionsLeft+1) * stage.getHeatChange();
if (isHeating())
{
if (stage.isHeating())
{
GoalHeat = Math.max(range[0] + Config.heatingCoolingBuffer(), range[1] - actionsLeft_DeltaHeat);
GoalHeat = Math.max(stageMin, stageMax - actionsLeft_DeltaHeat);
if (StartingHeat < GoalHeat)
{
EstimatedDuration = HeatActionSolver.findDx0Index(
int duration = HeatActionSolver.findDx0Index(
GoalHeat - StartingHeat,
Velocity, AccelerationBonus);
Velocity, AccelerationBonus
);
GoalHeat += EstimatedDuration / 2; // compensate for decay during heating
GoalHeat += duration / 2;
EstimatedDuration = HeatActionSolver.findDx0Index(
GoalHeat - StartingHeat,
Velocity, AccelerationBonus);
Velocity, AccelerationBonus
);
}
else // overheating
{
@@ -141,13 +147,21 @@ public class HeatActionStateMachine
}
else // is cooling
{
GoalHeat = Math.min(range[1] - Config.heatingCoolingBuffer(), range[0] - actionsLeft_DeltaHeat);
// actionsLeft_DeltaHeat is negative here
GoalHeat = Math.min(stageMax, stageMin - actionsLeft_DeltaHeat);
if (StartingHeat < GoalHeat)
{
int duration = HeatActionSolver.findDx0Index(
GoalHeat - StartingHeat,
Velocity, AccelerationBonus
) - 1;
GoalHeat -= duration / 2;
EstimatedDuration = HeatActionSolver.findDx0Index(
GoalHeat - StartingHeat,
Velocity, AccelerationBonus
);
) - 1;
}
else // cold enough
{
@@ -157,11 +171,39 @@ public class HeatActionStateMachine
}
else if (isCooling())
{
if (stage.isCooling())
{
GoalHeat = Math.max(range[1] - Config.heatingCoolingBuffer(), range[0] + actionsLeft_DeltaHeat);
if (stage.isHeating()) {
GoalHeat = Math.max(stageMin, stageMax - actionsLeft_DeltaHeat);
if (StartingHeat > GoalHeat)
{
int duration = HeatActionSolver.findDx0Index(
StartingHeat - GoalHeat,
Math.abs(Velocity), Math.abs(AccelerationBonus)
) - 1;
GoalHeat += duration / 2;
EstimatedDuration = HeatActionSolver.findDx0Index(
(StartingHeat - GoalHeat),
Math.abs(Velocity), Math.abs(AccelerationBonus)
) - 1;
}
else
{
EstimatedDuration = 0;
}
}
// Heating Stage
else {
GoalHeat = Math.max(stageMax, stageMin + actionsLeft_DeltaHeat);
if (StartingHeat > GoalHeat) // too hot
{
int duration = HeatActionSolver.findDx0Index(
StartingHeat - GoalHeat,
Math.abs(Velocity), Math.abs(AccelerationBonus)
);
GoalHeat -= duration / 2;
EstimatedDuration = HeatActionSolver.findDx0Index(
StartingHeat - GoalHeat,
Math.abs(Velocity), Math.abs(AccelerationBonus)
@@ -172,21 +214,7 @@ public class HeatActionStateMachine
EstimatedDuration = 0;
}
}
else // Heating Stage
{
GoalHeat = Math.max(range[0] + Config.heatingCoolingBuffer(), range[1] - actionsLeft_DeltaHeat);
if (StartingHeat > GoalHeat)
{
EstimatedDuration = HeatActionSolver.findDx0Index(
(StartingHeat - GoalHeat),
Math.abs(Velocity), Math.abs(AccelerationBonus)
);
}
else
{
EstimatedDuration = 0;
}
}
}
}

View File

@@ -23,6 +23,9 @@ public class MouldHelper
static final int SWORD_TYPE_2_VARBIT = 13908; // 3=Flat
private static final int DISABLED_TEXT_COLOR = 0x9f9f9f;
private static final int SCORE_TYPE1_SCORE_WIDGET = 47054876;
private static final int SCORE_TYPE2_SCORE_WIDGET = 47054878;
@Inject
private Client client;
@@ -32,6 +35,47 @@ public class MouldHelper
@Inject
private EasyGiantsFoundryConfig config;
public Integer getTotalScore()
{
Widget type1Widget = client.getWidget(SCORE_TYPE1_SCORE_WIDGET);
Widget type2Widget = client.getWidget(SCORE_TYPE2_SCORE_WIDGET);
if (type1Widget == null || type2Widget == null)
{
return null;
}
String type1Str = type1Widget.getText();
String type2Str = type2Widget.getText();
// (+6) 6
// ^ space seperated
// or
// 6
if (type1Str.contains(" "))
{
type1Str = type1Str.substring(type1Str.lastIndexOf(' ') + 1);
}
if (type2Str.contains(" "))
{
type2Str = type2Str.substring(type2Str.lastIndexOf(' ') + 1);
}
int type1Score;
int type2Score;
try
{
type1Score = Integer.parseInt(type1Str);
type2Score = Integer.parseInt(type2Str);
} catch (NumberFormatException e)
{
return null;
}
return type1Score + type2Score;
}
public void selectBest(int scriptId)
{
Widget parent = client.getWidget(MOULD_LIST_PARENT);

View File

@@ -90,7 +90,7 @@ public class HeatSolverTest
for (int i = 0; i < answer_dx1.length; i++)
{
TestHeatSolver_Dx0_Helper(answer_dx0.get(i), answer_dx0.get(0), i + 1);
TestHeatSolver_Dx0_Helper(answer_dx0.get(i), answer_dx0.get(0), i);
}
}
@@ -131,7 +131,9 @@ public class HeatSolverTest
// System.err.println(
// HeatSolver.findDx0IndexContinue(1000, 7, 0));
System.err.println(
HeatActionSolver.findDx0Index(1000, 7, 1));
HeatActionSolver.findDx0Index(957, 27, 2));
// System.err.println(
// HeatActionSolver.findDx0Index(1000, 7, 1));
}
public void TestHeatSolver_Dx0_Helper(int dx0, int constant, int answer_index)
@@ -139,7 +141,7 @@ public class HeatSolverTest
System.err.print(dx0 + "->" + HeatActionSolver.findDx0Index(dx0, constant, 0) + ",");
// test calcDx0Index
assertEquals("Asserting dx0 index for " + answer_index,
assertEquals("Asserting dx0 for index " + answer_index,
answer_index, HeatActionSolver.findDx0Index(dx0, constant, 0));
}