129 Commits

Author SHA1 Message Date
Karli
ce480a1185 update 2025-10-12 21:43:27 +03:00
riktenx
9324c7f55c Merge pull request #56 from Toofifty/textoutline
text visibility enhancements
2025-08-30 17:33:45 -04:00
riktenx
aa89432e84 contrib/version 2025-08-29 12:03:15 -04:00
riktenx
5cb7de46c6 text visibility enhancements
* add config for text outline, draw text over gameobject highlight
* add configurable dynamic overlay font
* space heat/action text according to font height
* draw text manually
* add configurable text background
2025-08-29 11:59:15 -04:00
riktenx
00b214af3f Merge pull request #55 from Toofifty/removelocation
remove unused Location enum
2025-08-28 15:05:06 -04:00
riktenx
210350e627 remove unused Location enum 2025-08-28 15:04:44 -04:00
riktenx
b374307309 Merge pull request #54 from Toofifty/v1010
set v1.0.10
2025-08-28 14:42:20 -04:00
riktenx
0c812ac666 set v1.0.10 2025-08-28 14:42:02 -04:00
riktenx
c3bea71867 Merge pull request #53 from Toofifty/contrib
add Aiadan to contributors
2025-08-28 14:41:37 -04:00
riktenx
bbc7fddf58 add Aiadan to contributors 2025-08-28 14:41:06 -04:00
riktenx
cbd778b598 Merge pull request #52 from Aiadan/metal-info-box
Added an info box for Giants' Foundry
2025-08-28 14:36:52 -04:00
riktenx
257288a6a3 fixup 2025-08-28 14:34:17 -04:00
Christopher Riwik
82d6add928 Default to not show info box anywhere.
Added a red "Open bank" text if you haven't opened the bank yet.
Updated the count to only update when itemContainerChanged triggers.
2025-08-27 18:28:56 +02:00
Christopher Riwik
50d72f9635 Added an info box showing the total amount of usable metal you own for Giants' foundry, with possibility to filter for any combination of equipment, metal bars and ore. 2025-08-20 17:53:48 +02:00
riktenx
df4c081367 set v1.0.9 2025-08-19 22:51:19 -04:00
riktenx
dd9f1eac75 set v1.0.9 2025-08-19 22:50:27 -04:00
riktenx
aaa6c3f683 Fix typo "Giant's Foundry" -> "Giants' Foundry" 2025-08-19 22:38:19 -04:00
riktenx
86f3ca2001 feat(notifications): use native runelite notifications 2025-08-19 22:30:46 -04:00
sariya melody
2678347d0c feat(notifications): use native runelite notifications
allows notifying while the game window is focused, or setting different notification sounds per-action, or etc
2025-04-04 16:38:51 -07:00
Markus Tran
7ae29245e6 Fix typo "Giant's Foundry" -> "Giants' Foundry" 2025-01-27 12:20:21 -08:00
Patrick Watts
f12d7f32c4 Merge pull request #44 from TheLouisHong/master
heat solver: decay calculations now considers distances to tools. can now use 0 padding without issues.
2024-11-22 02:21:09 +04:00
Louis Hong
22108a330f minor:refactor for tool to lava/water distances for clarity 2024-11-21 12:53:41 -08:00
Louis Hong
1ece6c01d4 renamed padding ticks config back to heatActionBuffer. 2024-11-21 12:01:44 -08:00
Louis Hong
77e2e2ebe4 heat solver: decay calculations now considers distances to tools. can now use 0 padding without issues. 2024-11-21 11:46:46 -08:00
Louis Hong
d6281c1754 removed unused code 2024-11-21 11:39:52 -08:00
Louis Hong
148ee94347 bugfix: sometimes perspective returns null, I assume because object culled? 2024-11-21 11:37:10 -08:00
Patrick Watts
29e3a7189d Merge pull request #42 from Toofifty/patch-gradle
Wrap 120 characters in gradle file
2024-11-20 18:48:27 +04:00
pww918
deb247d09a Wrap 120 characters in gradle file 2024-11-20 18:47:27 +04:00
Patrick Watts
5dc8e78f26 Merge pull request #41 from TheLouisHong/master
heat/cool prediction: continued important algorithm bug fix for prediction
2024-11-20 18:35:54 +04:00
pww918
13360bbcc3 Max heat padding ticks on user side set to 50 2024-11-20 18:29:57 +04:00
Louis Hong
ca6fcc2d06 follow-up on 0cda801: also clamp against negative paddings bringing goals below 0 2024-11-14 03:47:35 -08:00
Louis Hong
0cda801165 heat solver: Fixed index going out of bounds
When attempting solving impossible heat goals and ranges, algo runs out of prebaked DX1 values.
1. Fixed incorrect loop condition that caused the out of bounds.
2. Clamped the heat goal so they also never attempt to solve impossible heat goals.

Stacktrace
----------
java.lang.ArrayIndexOutOfBoundsException: Index 27 out of bounds for length 27
    at com.toofifty.easygiantsfoundry.HeatActionSolver.relativeSolve(HeatActionSolver.java:188)
    at com.toofifty.easygiantsfoundry.HeatActionSolver.heatingSolve(HeatActionSolver.java:136)
    at com.toofifty.easygiantsfoundry.HeatActionSolver.solve(HeatActionSolver.java:288)
    at com.toofifty.easygiantsfoundry.FoundryOverlay3D.drawHeatChangerPreviewOverlay(FoundryOverlay3D.java:244)
2024-11-14 03:41:44 -08:00
Louis Hong
40e3a15099 minor: fixed outdated javadoc 2024-11-09 11:30:34 -08:00
Louis Hong
703dd6ff97 mould helper: moved scrolling to tick end. mould helper bugging out when selecting best moul because race condition between game tick widget update and client thread scroll script. 2024-11-09 11:30:18 -08:00
Louis Hong
723ca31093 heat range: the stage ranges are inclusive. showing incorrect out of range when is in range.
additional note on previous commit f58e5ad (don't want to force push an ammend)
the race condition caused an invalid state which showing incorrect prediction when race condition occurs - when the menu click and the heat/cool ticks occurs simultaniously.
2024-11-09 11:27:27 -08:00
Louis Hong
f58e5ad868 ui/client thread race condition: moved lava/waterfall state machine logic into the client thread
so it's synced with the client thread.
2024-11-09 09:33:43 -08:00
Louis Hong
74d8f531d6 lava/waterfall: added one additional tick to default heat padding 2024-11-09 06:56:47 -08:00
Louis Hong
47842501b7 made config settings effective for hovering over lava/waterfall action info 2024-11-09 02:40:32 -08:00
Louis Hong
914113b1fb hovering lava/waterfall now shows prediction preview & added more menu actions that may inturpt state machine 2024-11-09 02:20:30 -08:00
Louis Hong
dd73d961c0 stored preform stage added & heat/cool prediction state machine filters only gameobject actions
previously, when preform is stored in storage, plugin assumes it's time to talk to kovac for new commision.

previously, any menu action will interupt and stop the heat/cooling statemachine state.
2024-11-09 01:28:17 -08:00
Louis Hong
547c2b40f0 Merge branch 'Toofifty:master' into master 2024-11-02 17:31:22 -07:00
Louis Hong
319f77af3c heat/cool prediction: continued important algorithm bug fix for prediction. Added configurable padding ticks for afk/inefficiency. 2024-11-02 17:28:55 -07:00
Louis Hong
9d7304a436 comments and renaming for easier to read code 2024-10-30 22:58:33 -07:00
Patrick Watts
ceca18a678 Merge pull request #40 from TheLouisHong/master
Heat/Cooling Off-by-1 Bug — Mould/Preform Score Calculation Overlay — Fixed Incorrect Crucible Score Calculation
2024-10-29 17:04:56 +04:00
Louis Hong
14130b3987 last known mould/crucible score now clear after picking up preform (stage == 0) 2024-10-29 06:02:49 -07:00
Louis Hong
f1edc659fa mould/preform score: unboxed Integer into int using -1 representing unset state (instead of null). 2024-10-29 03:27:56 -07:00
Louis Hong
c7317befa0 search-terms: Added "ez","easy","smith" to hub search terms. 2024-10-29 01:18:16 -07:00
Louis Hong
3c2075fc6e mould/preform overlay: toggling "Mould Info Overlay" will correctly turn off mould/preform score overlay. 2024-10-29 01:06:11 -07:00
Louis Hong
3d90c4cbb5 bumped version to 1.0.8 - updated build.gradle to match latest plugin-template build.gradle 2024-10-29 00:48:34 -07:00
Louis Hong
1e41e5733d heat/cool prediction: fixed embarassing off-by-1 bug! removed the "margin of error" config convering up this bug. 2024-10-29 00:47:36 -07:00